ATI X1300 User Guide - Page 71

Adaptive Anti-aliasing, Anisotropic Filtering, Defaults

Page 71 highlights

Adaptive Anti-aliasing 63 Note: Clicking Defaults will restore the defaults for the current view only. Previous settings are not altered and will be saved once you click OK. Adaptive Anti-aliasing Adaptive anti-aliasing is a technique that applies a combination of multisampling (MSAA) and super-sampling (SSAA) on 3D objects to improve edge smoothness and fine detail. This feature renders 3D objects containing transparencies more realistic, providing exceptional levels of image quality while maintaining performance. Set the level of adaptive anti-aliasing 1 From the Tree View pane, expand 3D. 2 Click Adaptive Anti-Aliasing. 3 Adjust the Adaptive Anti-Aliasing control slider to the desired setting. Anisotropic Filtering Anisotropic filtering is a technique that preserves detail on surfaces that have three-dimensional perspective and fade away into the background. It works best when used in conjunction with Mipmapping. Anisotropic filtering can be set to favor either an increase in system processing performance or improved image quality: • Setting for performance is best used with applications that display objects with smooth, simple surfaces, such as those seen in CAD applications. • Setting for quality is best used with applications that display highly detailed scenes, backgrounds, and textured objects, such as those seen in 3D games. • If you are unsure how to configure anisotropic filtering, use the Let the Application Decide option. Your display will automatically adjust to the application's requirements. Set the Anisotropic Filtering preference manually 1 From the Tree View pane, expand 3D. 2 Click Anisotropic Filtering.

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Adaptive Anti-aliasing 63
Note:
Clicking
Defaults
will restore the defaults for the current view
only. Previous settings are not altered and will be saved once you
click
OK
.
Adaptive Anti-aliasing
Adaptive anti-aliasing is a technique that applies a combination of multi-
sampling (MSAA) and super-sampling (SSAA) on 3D objects to improve
edge smoothness and fine detail. This feature renders 3D objects containing
transparencies more realistic, providing exceptional levels of image quality
while maintaining performance.
Set the level of adaptive anti-aliasing
1
From the Tree View pane, expand
3D
.
2
Click
Adaptive Anti-Aliasing
.
3
Adjust the
Adaptive Anti-Aliasing
control slider to the desired
setting.
Anisotropic Filtering
Anisotropic filtering is a technique that preserves detail on surfaces that
have three-dimensional perspective and fade away into the background. It
works best when used in conjunction with Mipmapping.
Anisotropic filtering can be set to favor either an increase in system
processing performance or improved image quality:
Setting for performance is best used with applications that display
objects with smooth, simple surfaces, such as those seen in CAD
applications.
Setting for quality is best used with applications that display highly
detailed scenes, backgrounds, and textured objects, such as those
seen in 3D games.
If you are unsure how to configure anisotropic filtering, use the
Let
the Application Decide
option. Your display will automatically
adjust to the application’s requirements.
Set the Anisotropic Filtering preference manually
1
From the Tree View pane, expand
3D
.
2
Click
Anisotropic Filtering
.