ATI X1300 User Guide - Page 79

API Specific, Discard, Apply, Defaults, Enable geometry instancing

Page 79 highlights

API Specific 71 Discard your settings • Click Discard to ignore any unsaved changes and restore the settings that existed when the Catalyst® Control Center was opened or the last time Apply was used. Discard does not close the Catalyst® Control Center. Clicking Discard applies to all features of an aspect, not just the feature in the current view. Restore default settings 1 Move the mouse to the bottom right-hand corner of the window. 2 Click Defaults. Note: Clicking Defaults will restore the defaults for the current view only. Previous settings are not altered and will be saved once you click OK. API Specific Use the API Specific dialog to select settings that are exclusively for the Direct 3D® and OpenGL® Application Programmable Interfaces (API). These settings are provided for resolving certain incompatibilities within 3D applications that use one of these APIs. Use this dialog when you are know which type of API (Direct 3D® or OpenGL®) your 3D application uses, and you want to select a particular API-specific feature. If you are not sure which API your 3D application uses, consult the documentation of your 3D application. Set Enable geometry instancing Geometry Instancing allows the GPU to create multiple objects from a single geometric model, rather than passing an entire new model for each item on the screen. This increases the rendering speed of images such as leaves, or grass. 1 From the Tree View pane, expand 3D. 2 Click API Specific. 3 Select Enable geometry instancing to place a check mark in the check box.

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API Specific 71
Discard your settings
Click
Discard
to ignore any unsaved changes and restore the
settings that existed when the Catalyst® Control Center was
opened or the last time
Apply
was used. Discard does not close the
Catalyst® Control Center.
Clicking
Discard
applies to all features of an aspect, not just the feature in
the current view.
Restore default settings
1
Move the mouse to the bottom right-hand corner of the window.
2
Click
Defaults
.
Note:
Clicking
Defaults
will restore the defaults for the current view
only. Previous settings are not altered and will be saved once you
click
OK
.
API Specific
Use the
API Specific
dialog to select settings that are exclusively for the
Direct 3D® and OpenGL® Application Programmable Interfaces (API).
These settings are provided for resolving certain incompatibilities within
3D applications that use one of these APIs.
Use this dialog when you are know which type of API (Direct 3D® or
OpenGL®) your 3D application uses, and you want to select a particular
API-specific feature.
If you are not sure which API your 3D application uses, consult the
documentation of your 3D application.
Set Enable geometry instancing
Geometry Instancing allows the GPU to create multiple objects from a
single geometric model, rather than passing an entire new model for each
item on the screen. This increases the rendering speed of images such as
leaves, or grass.
1
From the Tree View pane, expand
3D
.
2
Click
API Specific
.
3
Select
Enable geometry instancing
to place a check mark in the
check box.