Konica Minolta PS7000 Twain Driver and Overlay Manager Software Installation a - Page 39

Step 5: Add a bitmap image, Step 6: Save it, Enable/Disable Overlay Monitor

Page 39 highlights

Arial). Since the Font settings are sticky they same settings should be present. Once satisfied click the OK button and place the date info in the lower left corner. Now, add the static text, "This print made on:" and align it just to the left of the date field. (Hint: use the green outlines to help align the text). Your overlay should now look like the one to the right. Step 5: Add a bitmap image The final step will be to import a bitmap image. It is important to remember that our overlay is a bitonal (black and white) bitmap and only uses black and white pixels. Therefore, any image brought into the overlay will be converted from gray or color to black and white. Also, keep in mind the size of our overlay is only 500 x 400 pixels. Any bitmap that is imported should be able to fit into our overlay and should already be black and white or in a state that will convert easily to black and white. A good bitmap editor such as Adobe's Photoshop, JASC's Paint Shop Pro or the Paint program bundled with Windows will make formatting any bitmap much easier. For this example we are going to add a sample Minolta logo. To add a bitmap select the File>Import.. command from the Editor menu bar. Browse your directories and locate the minlogo.bmp file in the C:\Program Files\Minolta\Overlay Manager directory or in the directory to which you installed the Overlay Manager software. After selecting the minlogo.bmp file you should see a black and white version of the Minolta globe in your editor window. Drag it to the center and place it there. Please note that you cannot resize an imported bitmap. This is why it is important to format the bitmap prior to importing it. If, when importing a different bitmap, you notice that it's very dark or all black this is because during the import process it was converted to black and white and a majority of the pixels were dark enough to be converted to black. Step 6: Save it! That's it - your overlay is done. If you would like, play around with some of the other dynamic strings or add other bitmap images. When you're done simply select the File>Save command or click on the disk icon. Give your overlay a name and it will automatically be saved with an .ovr extension. The .ovr extension designates the file as a Minolta overlay bitmap file. Other Editor Functionality Enable/Disable Overlay Monitor Another function of the Editor software is the ability to enable or disable the Overlay Monitor while in dynamic mode. The green scanner activates the Overlay monitor so that dynamic data can be updated during each print on the selected scanner. If the green scanner icon is selected while in static mode, the Overlay Monitor Icon will simply reset to inactive (the red icon). The red scanner icon causes all overlays to be disabled on the selected scanner so long as that

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Arial).
Since the Font settings are
sticky they same settings should be
present. Once satisfied click the OK
button and place the date info in the
lower left corner. Now, add the
static text, “This print made on:”
and align it just to the left of the
date field. (Hint: use the green
outlines to help align the text). Your
overlay should now look like the
one to the right.
Step 5: Add a bitmap image
The final step will be to import a bitmap image.
It is important to remember that our overlay is
a bitonal (black and white) bitmap and only uses black and white pixels.
Therefore, any image
brought into the overlay will be converted from
mind the size of our overlay is only 500 x 400 pixe
able to fit into our overlay and should already be
easily to black and white. A good bitm
Shop Pro or the Paint program
easier. For this example we are going to add a sam
File>Import.. command from the Editor m
inlogo.bmp file in the C:\Program
you installed t
porting a different bitm
nv
rted t
gray or color to black and white.
Also, keep in
ls.
Any bitmap that is imported should be
black and white or in a state that will convert
ap editor such as Adobe’s Photoshop, JASC’s Paint
bundled with Windows will make formatting any bitmap much
ple Minolta logo. To add a bitmap select the
enu bar. Browse your directories and locate the
Files\Minolta\Overlay Manager directory or in the
he Overlay Manager software.
After selecting the
f, when
ap, you notice that it’s very dark or all black this is because during
o black and white and a majority of the pixels were dark
m
directory to which
minlogo.bmp file you should see a black and white version of the Minolta globe in your editor
window.
Drag it to the center and place it there. Please note that you cannot resize an imported
itmap.
This is why it is important to format the bitmap prior to importing it. I
b
im
the import process it was co
e
enough to be converted to black.
Step 6: Save it!
hat’s it - your overlay is done. If you would like, play around w
T
ith some of the other dynamic
hen you’re done simply select the File>Save command
d it will automatically be saved with an
a Minolta overlay bitmap file.
strings or add other bitmap images.
W
or click on the disk icon.
Give your overlay a name an
.ovr extension. The .ovr extension designates the file as
Other Editor Functionality
Enable/Disable Overlay Monitor
Another function of the Editor software is the ability to
while in dynamic mode.
The green scanner activates th
can be updated during each print on the selected scanner. If the green scanner icon is selected
while in static mode, the Overlay Monitor Icon will simply reset to inactive (the red icon). The
red scanner icon causes all overlays to be disabled on the selected scanner so long as that
enable or disable the Overlay Monitor
e Overlay monitor so that dynamic data