Yamaha PSR-9000 Owner's Manual - Page 124

Effect Type Settings - specification

Page 124 highlights

Mixing Console Effect Type Settings With the digital effects built into the PSR-9000 you can add ambiance and depth to your music in a variety of ways-such as adding reverb that makes you sound like you are playing in a concert hall for a full, rich sound. Select this to call up the display for parameter settings. Note that the contents of the Parameter display may be different according to the selected Effect Type. Select the desired block. Assigns a specific effect to the currently selected Effect Block. Note that the contents of the Type List may be different according to the selected Effect Block. Use these two LCD buttons to select the desired parameter group. The lower parameter group is available when the [SLOW/FAST] button is turned on. s Effect Block The PSR-9000 has 9 independent digital signal processing (DSP) blocks for effects, plus the Vocal Harmony processor. Each DSP block applies to a specific part or portion of the PSR-9000 sound, as listed below. The DSP block numbers appear in several locations on the PSR-9000 panel and in some of the display screen for easy reference: e.g., REVERB (1), CHORUS (2), DSP (3), DSP (4), etc. Reverb (1) Chorus (2) DSP (3) DSP (4) DSP (5) DSP (6) DSP (7) DSP (8) Vocal Harmony (9) Parts to be applied Overall Overall Auto Accompaniment/ Song VOICE RIGHT1 VOICE RIGHT2 VOICE RIGHT3 VOICE LEFT Microphone Sound Vocal Harmony Description Creates a reverb effect that makes you sound like you are playing in places like a concert hall, or live in a club. Adds a chorus effect that makes your playing sound as though multiple parts were being played together at the same time. In addition to the Reverb and Chorus types, the PSR9000 has special DSP effects, that include additional effects usually used for a specific part, such as distortion and tremolo. This block (which can be turned on or off by a panel button) is applied to the RIGHT1 voice. This block (which can be turned on or off by a panel button) is applied to the RIGHT2 voice. This block (which can be turned on or off by a panel button) is applied to the RIGHT3 voice. This block (which can be turned on or off by a panel button) is applied to the LEFT voice. This block (which can be turned on or off by a panel button) is applied to the microphone sound. This block (which can be turned on or off by a panel button) is used for the Vocal Harmony effect. See page 69. Select this to store your settings by following the on-screen instructions. • You may find that, when changing a drum sound of an auto accompaniment style and then restoring the original drum sound, the actual sound (especially the effect processing - Reverb, Chorus, and DSP 3) sounds different than the original. To restore the original drum sound and its effect processing, select a different style, then select the original style once again. • Some effect types (e.g., TempoDelay, VDstH+TDly, etc.) are synchronized with the current tempo. When any of these effect types is selected, noise may result when simultaneously playing the keyboard and pressing the [SLOW/ FAST] button or changing the tempo. To avoid this, first stop playing the keyboard, then press [SLOW/FAST] or change the tempo. • Editing some of the effect parameters may produce a small amount of noise. s About the Effect Connections - System and Insertion All the effect blocks are connected or routed in one of two ways: System or Insertion. System applies the selected effect to all parts, while Insertion applies the selected effect to one specific part. Reverb (1) and Chorus (2) are System effects, and DSP (4) - Vocal Harmony (9) are Insertion effects. The DSP (3) effect, on the other hand, can be configured for either System or Insertion routing. (This is done from the parameters of the individual effect type; see above.) 124 Reference q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q 122

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • 54
  • 55
  • 56
  • 57
  • 58
  • 59
  • 60
  • 61
  • 62
  • 63
  • 64
  • 65
  • 66
  • 67
  • 68
  • 69
  • 70
  • 71
  • 72
  • 73
  • 74
  • 75
  • 76
  • 77
  • 78
  • 79
  • 80
  • 81
  • 82
  • 83
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 90
  • 91
  • 92
  • 93
  • 94
  • 95
  • 96
  • 97
  • 98
  • 99
  • 100
  • 101
  • 102
  • 103
  • 104
  • 105
  • 106
  • 107
  • 108
  • 109
  • 110
  • 111
  • 112
  • 113
  • 114
  • 115
  • 116
  • 117
  • 118
  • 119
  • 120
  • 121
  • 122
  • 123
  • 124
  • 125
  • 126
  • 127
  • 128
  • 129
  • 130
  • 131
  • 132
  • 133
  • 134
  • 135
  • 136
  • 137
  • 138
  • 139
  • 140
  • 141
  • 142
  • 143
  • 144
  • 145
  • 146
  • 147
  • 148
  • 149
  • 150
  • 151
  • 152
  • 153
  • 154
  • 155
  • 156
  • 157
  • 158
  • 159
  • 160
  • 161
  • 162
  • 163
  • 164
  • 165
  • 166
  • 167
  • 168
  • 169
  • 170
  • 171
  • 172
  • 173
  • 174
  • 175
  • 176
  • 177
  • 178
  • 179
  • 180
  • 181
  • 182
  • 183
  • 184
  • 185
  • 186
  • 187
  • 188
  • 189
  • 190
  • 191
  • 192
  • 193
  • 194
  • 195
  • 196
  • 197
  • 198
  • 199
  • 200
  • 201
  • 202
  • 203
  • 204
  • 205
  • 206
  • 207
  • 208
  • 209
  • 210
  • 211
  • 212
  • 213
  • 214

124
Reference
● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
Mixing Console
Effect Type Settings
With the digital effects built into the PSR-9000 you can add ambiance and depth to
your music in a variety of ways—such as adding reverb that makes you sound like you
are playing in a concert hall for a full, rich sound.
Effect Block
The PSR-9000 has 9 independent digital signal processing (DSP) blocks for effects,
plus the Vocal Harmony processor. Each DSP block applies to a specific part or portion
of the PSR-9000 sound, as listed below. The DSP block numbers appear in several
locations on the PSR-9000 panel and in some of the display screen for easy reference:
e.g., REVERB (1), CHORUS (2), DSP (3), DSP (4), etc.
About the Effect Connections – System and Insertion
All the effect blocks are connected or routed in one of two ways: System or Insertion.
System applies the selected effect to all parts, while Insertion applies the selected effect
to one specific part. Reverb (1) and Chorus (2) are System effects, and DSP (4) - Vocal
Harmony (9) are Insertion effects. The DSP (3) effect, on the other hand, can be config-
ured for either System or Insertion routing. (This is done from the parameters of the
individual effect type; see above.)
Parts to be applied
Description
Reverb (1)
Overall
Creates a reverb effect that makes you sound like you
are playing in places like a concert hall, or live in a club.
Chorus (2)
Overall
Adds a chorus effect that makes your playing sound as
though multiple parts were being played together at the
same time.
DSP (3)
Auto Accompaniment/
Song
In addition to the Reverb and Chorus types, the PSR-
9000 has special DSP effects, that include additional ef-
fects usually used for a specific part, such as distortion
and tremolo.
DSP (4)
VOICE RIGHT1
This block (which can be turned on or off
by a panel but-
ton) is applied to the RIGHT1 voice.
DSP (5)
VOICE RIGHT2
This block (which can be turned on or off
by a panel but-
ton) is applied to the RIGHT2 voice.
DSP (6)
VOICE RIGHT3
This block (which can be turned on or off
by a panel but-
ton) is applied to the RIGHT3 voice.
DSP (7)
VOICE LEFT
This block (which can be turned on or off
by a panel but-
ton) is applied to the LEFT voice.
DSP (8)
Microphone Sound
This block (which can be turned on or off
by a panel but-
ton) is applied to the microphone sound.
Vocal Harmony (9)
Vocal Harmony
This block (which can be turned on or off
by a panel but-
ton) is used for the Vocal Harmony effect. See page 69.
Select this to call up the dis-
play for parameter settings.
Note that the contents of
the Parameter display may
be different according to the
selected Effect Type.
Select the
desired block.
Assigns a specific effect to the currently
selected Effect Block. Note that the con-
tents of the Type List may be different
according to the selected Effect Block.
Select this to store
your settings by fol-
lowing the on-screen
instructions.
Use these two LCD buttons to select the
desired parameter group.
The lower
parameter group is available when the
[SLOW/FAST] button is turned on.
You may find that, when chang-
ing a drum sound of an auto
accompaniment style and then
restoring the original drum
sound, the actual sound (espe-
cially the effect processing —
Reverb, Chorus, and DSP 3)
sounds different than the origi-
nal.
To restore the original
drum sound and its effect pro-
cessing, select a different style,
then select the original style
once again.
Some effect types (e.g., Tem-
poDelay, VDstH+TDly, etc.) are
synchronized with the current
tempo.
When any of these
effect types is selected, noise
may result when simulta-
neously playing the keyboard
and pressing the [SLOW/
FAST] button or changing the
tempo.
To avoid this, first stop
playing the keyboard, then
press [SLOW/FAST] or change
the tempo.
Editing some of the effect
parameters may produce a
small amount of noise.
122