Asus CG32UQ Series User Guide - Page 19
OSD Function Introduction
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3.1.2 OSD Function Introduction 1. GameVisual This function contains eight sub-functions that you can select for your preference. C G 3 2 U Q GameVisual Racing 800 X 600 HDR OFF Sound Movie Halo Sync ON GAMEVISUAL BLUE LIGHT FILTER COLOR IMAGE PBP SETTING Input Select HDMI-2 Scenery Mode Racing Mode Cinema Mode RTS/RPG Mode FPS Mode sRGB Mode • Scenery Mode: This is the best choice for scenery photo displaying with GameVisual™ Video Intelligence Technology. • Racing Mode: This is the best choice for racing game playing with GameVisual™ Video Intelligence Technology. • Cinema Mode: This is the best choice for movie watching with GameVisual™ Video Intelligence Technology. • RTS/RPG Mode: This is the best choice for Real-Time Strategy(RTS)/Role-Playing Game(RPG) playing with GameVisual™ Video Intelligence Technology. • FPS Mode: This is the best choice for First Person Shooter game playing with GameVisual™ Video Intelligence Technology. • sRGB Mode: This is the best choice for viewing photos and graphics from PCs. • MOBA Mode : This is the best choice for Multiplayer Online Battle Arena (MOBA) games playing with GameVisualTM Video intelligence Technology. • User Mode: More items are adjustable in the Color menu. • In the Racing Mode, the Saturation, Sharpness, and ASCR functions are not user-configurable. • In the sRGB, the Saturation, Color Temp., Sharpness, Brightness, Contrast and ASCR functions are not user-configurable. • In the MOBA Mode, the Saturation, Sharpness and ASCR functions are not user-configurable. 3-2 Chapter 3: General Instruction