Nintendo NES-001 User Guide - Page 46

References - nes console

Page 46 highlights

References [1] Patrick Diskin, "Nintendo Entertainment System Emulator", School of Computer Science, The University of Birmingham, 2004 [2] Andrew John Jacobs, "6502 Reference", http://www.obelisk.demon.co.uk/6502/reference.html, 2002 [3] Andrew John Jacobs, "6502 Instructions", http://www.obelisk.demon.co.uk/6502/instructions.html, 2002 [4] Andrew John Jacobs, "6502 Architecture", http://www.obelisk.demon.co.uk/6502/architecture.html, 2002 [5] Chris Covell, "NES Technical / Emulation / Development FAQ 1.4", NesDev, http://nesdev.parodius.com/NESTechFAQ.htm#nessnescompat, 2002 [6] Firebug, "Comprehensive NES Mapper Document 0.8", NesDev, http://nesdev.parodius.com/mappers.zip, 1999 [7] Jeremy Chadwick, "Nintendo Entertainment System Documentation 2.0", NesDev, http://nesdev.parodius.com/ndox200.zip, 1999 [8] Loopy, "The Skinny on NES Scrolling", NesDev, http://nesdev.parodius.com/loopyppu.zip, 1999 [9] Marat Fayzullin, "Nintendo Entertainment System Architecture 2.4", Department of Computer Science, University of Maryland, http://fms.komkon.org/EMUL8/NES.html (link no longer works, a copy of version 2.2 is at http://oldnes.sourceforge.net/doc/NES%20by%20Marat%20Fayzullin.html), 2002 [10] David Sheff, Game Over: Nintendo's Battle To Dominate An Industry, Hodder and Stoughton, 1993 [11] Nintendo, "Company History", Nintendo of America Inc., http://www.nintendo.com/corp/history.jsp, 2004 [12] Jonathan Smith, Construction Complete? Computer Gaming's Battle To Take Over The World, Future Publishing Ltd, 2000 [13] Dale Hansen, "Nintendo Entertainment System / Famicom Console Information", Console Database, http://consoledatabase.retrofaction.com/consoleinfo/nes/ [14] GameSpy, "The Museum: Nintendo Entertainment System", GameSpy, http://www.classicgaming.com/museum/nes/ [15] Aaron Mims, The Video Game Museum, http://www.vgmuseum.com/systems/topnes/nes.jpg [16] Marcus Liedholm and Mattias Liedholm, "The History of the Nintendo Entertainment System or Famicom", Nintendo Land, http://www.nintendoland.com/nes/history.htm [17] Marat Fayzullin, "How To Write a Computer Emulator", Department of Computer Science, University of Maryland, http://fms.komkon.org/EMUL8/HOWTO.html (link no longer works, a copy is at http://people.ac.upc.es/vmoya/docs/HowToMarat.html) [18] Arnold Burdett, Diana Burkhardt, John Cushion, Aline Cumming, Alan Hunter, Frank Hurvid, Thomas Ng, Tim Reeve, John Southall, Brian Jackson, John Jaworski and Graham Rogers, The British Computer Society - A Glossary of Computing Terms (Ninth Edition), pp. 30-31, Longman, 1998 [19] Ian Buck, "Hardware Console Design", Department of Computer Science, Princeton University, http://graphics.stanford.edu/~ianbuck/proj/Nintendo/Nintendo.html, 1998 [20] Wikipedia, "Binary translation", Wikipedia, http://en.wikipedia.org/wiki/Binary_translation, 2003 [21] Sam Michaels, "Zophar's Domain: NES Emulators", Zophar's Domain, http://www.zophar.net/nes.html, 2004 [22] Nikolas Gavalas, "How to write an emulator", Department of Computer Engineering and Computer Science, College of Engineering, California State University Long Beach, http://www.cecs.csulb.edu/~hill/cecs497/nestreme/howto.html, 2002 [23] TeamKNOx, "ChameleonNES", http://home.att.ne.jp/gamma/TeamKNOx/ChameleonNES/ChameleonNES.html, 2003 46

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46
References
[1]
Patrick Diskin, “Nintendo Entertainment System Emulator”, School of Computer
Science, The University of Birmingham, 2004
[2]
Andrew John Jacobs, “6502 Reference”,
[3]
Andrew John Jacobs, “6502 Instructions”,
[4]
Andrew John Jacobs, “6502 Architecture”,
[5]
Chris Covell, “NES Technical / Emulation / Development FAQ 1.4”, NesDev,
[6]
Firebug, “Comprehensive NES Mapper Document 0.8”, NesDev,
[7]
Jeremy Chadwick, “Nintendo Entertainment System Documentation 2.0”, NesDev,
[8]
Loopy, “The Skinny on NES Scrolling”, NesDev,
[9]
Marat Fayzullin, “Nintendo Entertainment System Architecture 2.4”, Department of
Computer Science, University of Maryland, http://fms.komkon.org/EMUL8/NES.html
(link no longer works, a copy of version 2.2 is at http://oldnes.sourceforge.net/doc/NES-
%20by%20Marat%20Fayzullin.html), 2002
[10] David Sheff,
Game Over: Nintendo’s Battle To Dominate An Industry
, Hodder and
Stoughton, 1993
[11]
Nintendo, “Company History”, Nintendo of America Inc.,
[12] Jonathan Smith,
Construction Complete? Computer Gaming’s Battle To Take Over The
World
, Future Publishing Ltd, 2000
[13]
Dale Hansen, “Nintendo Entertainment System / Famicom Console Information”,
[14]
GameSpy, “The Museum: Nintendo Entertainment System”, GameSpy,
[15]
Aaron Mims, The Video Game Museum,
[16]
Marcus Liedholm and Mattias Liedholm, “The History of the Nintendo Entertainment
System or Famicom”, Nintendo Land,
[17]
Marat Fayzullin, “How To Write a Computer Emulator”, Department of Computer
Science, University of Maryland, http://fms.komkon.org/EMUL8/HOWTO.html (link no
[18]
Arnold Burdett, Diana Burkhardt, John Cushion, Aline Cumming, Alan Hunter, Frank
Hurvid, Thomas Ng, Tim Reeve, John Southall, Brian Jackson, John Jaworski and
Graham Rogers,
The British Computer Society - A Glossary of Computing Terms
(Ninth Edition)
, pp. 30-31, Longman, 1998
[19]
Ian Buck, “Hardware Console Design”, Department of Computer Science, Princeton
[20]
Wikipedia, “Binary translation”, Wikipedia,
[21]
Sam Michaels, “Zophar’s Domain: NES Emulators”, Zophar’s Domain,
[22]
Nikolas Gavalas, “How to write an emulator”, Department of Computer Engineering and
Computer Science, College of Engineering, California State University Long Beach,
[23] TeamKNOx, “ChameleonNES”,