Yamaha DGX-660 DGX-660 Data List - Page 19

Effect Type List / Effekttypliste / Liste des types d'effets, Lista de tipos de efectos

Page 19 highlights

Effect Type List / Effekttypliste / Liste des types d'effets / Lista de tipos de efectos Reverb Types / Reverb-Typen / Types d'effets Reverb / Tipos de reverberación No. Type 1 HALL1 2 HALL2 3 HALL3 4 HALL4 5 HALL5 6 HALL M 7 HALL L 8 RECITAL HALL 9 CONCERT HALL 10 CATHEDRAL 11 BASIC HALL 12 LARGE HALL 13 ATMO HALL 14 ROOM1 15 ROOM2 16 ROOM3 17 ROOM4 18 ROOM5 19 ROOM6 20 ROOM7 21 ROOM S 22 ROOM M 23 ROOM L 24 CHAMBER 25 ACOSTIC ROOM 26 DRUMS ROOM 27 PERC ROOM 28 STAGE1 29 STAGE2 30 STAGE3 31 STAGE4 32 CLUB 33 PLATE1 34 PLATE2 35 PLATE3 36 PIANO PLATE 37 GM PLATE 38 TUNNEL 39 CANYON 40 BASEMENT 41 WHITE ROOM 42 NO EFFECT Description Reverb simulating the acoustics of a hall. Reverb simulating the acoustics of a room. Reverb simulating the acoustics of a stage. Reverb simulating a plate reverb unit. Simulates a cylindrical space expanding to left and right. A hypothetical acoustic space which extends without limit. A bit of initial delay followed by reverb with a unique resonance. A unique short reverb with a bit of initial delay. No effect. MSB 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 17 18 19 16 0 LSB 0 16 17 18 1 6 7 24 4 5 30 31 23 16 17 18 19 0 1 2 5 6 7 24 20 21 22 16 17 0 1 24 16 17 0 24 7 0 0 0 0 0 DGX-660 Data List/Datenliste/Liste des données/Lista de datos 19

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DGX-660
Data List/Datenliste/Liste des données/Lista de datos
19
Effect Type List / Effekttypliste / Liste des types d’effets /
Lista de tipos de efectos
Reverb Types / Reverb-Typen / Types d’effets Reverb / Tipos de reverberación
No.
Type
Description
MSB
LSB
1
HALL1
Reverb simulating the acoustics of a hall.
1
0
2
HALL2
1
16
3
HALL3
1
17
4
HALL4
1
18
5
HALL5
1
1
6
HALL M
1
6
7
HALL L
1
7
8
RECITAL HALL
1
24
9
CONCERT HALL
1
4
10
CATHEDRAL
1
5
11
BASIC HALL
1
30
12
LARGE HALL
1
31
13
ATMO HALL
1
23
14
ROOM1
Reverb simulating the acoustics of a room.
2
16
15
ROOM2
2
17
16
ROOM3
2
18
17
ROOM4
2
19
18
ROOM5
2
0
19
ROOM6
2
1
20
ROOM7
2
2
21
ROOM S
2
5
22
ROOM M
2
6
23
ROOM L
2
7
24
CHAMBER
2
24
25
ACOSTIC ROOM
2
20
26
DRUMS ROOM
2
21
27
PERC ROOM
2
22
28
STAGE1
Reverb simulating the acoustics of a stage.
3
16
29
STAGE2
3
17
30
STAGE3
3
0
31
STAGE4
3
1
32
CLUB
3
24
33
PLATE1
Reverb simulating a plate reverb unit.
4
16
34
PLATE2
4
17
35
PLATE3
4
0
36
PIANO PLATE
4
24
37
GM PLATE
4
7
38
TUNNEL
Simulates a cylindrical space expanding to left and right.
17
0
39
CANYON
A hypothetical acoustic space
w
hich extends
w
ithout limit.
18
0
40
BASEMENT
A bit of initial delay follo
w
ed by reverb
w
ith a unique resonance.
19
0
41
WHITE ROOM
A unique short reverb
w
ith a bit of initial delay.
16
0
42
NO EFFECT
No effect.
0
0