Yamaha MOX8 Synthesizer Parameter Manual - Page 45

Key Mode, Direct, Control, Sort+Direct, Thru+Direct, Velocity Mode, Original, Output Octave Shift,

Page 45 highlights

Voice Parameters Key Mode Velocity Mode Output Octave Shift Unit Multiply Quantize Value Quantize Strength Swing Determines how the Arpeggio plays back when playing the keyboard. „ Sort: When you play specific notes (for example, the notes of a chord), the same sequence plays, no matter what order you play the notes. „ Thru: When you play specific notes (for example, the notes of a chord), the resulting sequence differs depending on the order of the notes. „ Direct: Note events of the Arpeggio sequence do not play; only the notes you play on the keyboard are heard. When the Arpeggio plays back, events such as Pan and Brightness are applied to the sound of your keyboard performance. Use this setting when the Arpeggio types include non-note data or when you set the Arpeggio Category to Control. „ Sort+Direct: The Arpeggio is played back according to the Sort setting, and the notes played are also sounded. „ Thru+Direct: The Arpeggio is played back according to the Thru setting, and the notes played are also sounded. Adjusts the Velocity of the Arpeggio notes. „ Original: The Arpeggio plays back at the preset Velocities included in the Arpeggio sequence data. „ Thru: The Arpeggio plays back according to the Velocity of your playing. For example, if you press the keys strongly, the playback volume of the Arpeggio is high. Shifts the pitch of the Arpeggio up or down in octaves. Adjusts the Arpeggio playback time based on tempo. By using this parameter, you can create a different Arpeggio type from the original one. „ 200%: The playback time will be doubled and the tempo is halved. „ 100%: The normal playback time. „ 50%: The playback time will be halved and the tempo doubled. Determines to which beats the note data in the Arpeggio will be aligned, or determines to which beats in the Arpeggio the swing is applied. Sets the "strength" by which note events are pulled toward the nearest quantize beats. „ 0%: No quantization. „ 50%: The note events are pulled halfway between 0% and 100%. „ 100%: Exact timing as set by Quantize Value. Delays notes on even-numbered beats (backbeats) to produce a swing feel. „ +1 and higher: Delay the Arpeggio notes. „ -1 and lower: Advance the Arpeggio notes. „ 0: Exact timing as set by Quantize Value, resulting in no swing. Judicious use of this setting lets you create swing rhythms and triplet feels, such as shuffle and bounce. 45

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Voice Parameters
45
Key Mode
Determines how the Arpeggio plays back when playing the keyboard.
Sort
: When you play specific notes (for example, the notes of a
chord), the same sequence plays, no matter what order you play the
notes.
Thru
: When you play specific notes (for example, the notes of a
chord), the resulting sequence differs depending on the order of the
notes.
Direct
: Note events of the Arpeggio sequence do not play; only the
notes you play on the keyboard are heard. When the Arpeggio plays
back, events such as Pan and Brightness are applied to the sound of
your keyboard performance. Use this setting when the Arpeggio
types include non-note data or when you set the Arpeggio Category
to
Control
.
Sort+Direct
: The Arpeggio is played back according to the
Sort
setting, and the notes played are also sounded.
Thru+Direct
: The Arpeggio is played back according to the
Thru
setting, and the notes played are also sounded.
Velocity Mode
Adjusts the Velocity of the Arpeggio notes.
Original
: The Arpeggio plays back at the preset Velocities included
in the Arpeggio sequence data.
Thru
: The Arpeggio plays back according to the Velocity of your
playing. For example, if you press the keys strongly, the playback
volume of the Arpeggio is high.
Output Octave Shift
Shifts the pitch of the Arpeggio up or down in octaves.
Unit Multiply
Adjusts the Arpeggio playback time based on tempo.
By using this parameter, you can create a different Arpeggio type from the
original one.
200%
: The playback time will be doubled and the tempo is halved.
100%
: The normal playback time.
50%
: The playback time will be halved and the tempo doubled.
Quantize Value
Determines to which beats the note data in the Arpeggio will be aligned, or
determines to which beats in the Arpeggio the swing is applied.
Quantize Strength
Sets the "strength" by which note events are pulled toward the nearest
quantize beats.
0%
: No quantization.
50%
: The note events are pulled halfway between 0% and 100%.
100%
: Exact timing as set by Quantize Value.
Swing
Delays notes on even-numbered beats (backbeats) to produce a swing
feel.
+1
and higher: Delay the Arpeggio notes.
-1
and lower: Advance the Arpeggio notes.
0
: Exact timing as set by Quantize Value, resulting in no swing.
Judicious use of this setting lets you create swing rhythms and triplet feels,
such as shuffle and bounce.