Asus ROG Swift PG32UQ PG32UQ Series User Guide - Page 20
OSD Function Introduction
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3.1.2 OSD Function Introduction 1. Gaming DisplayPort 2560x1440@165Hz Scenery Mode Aura Off ROG Swift PG32UQ HDR OFF Gaming Image Color Input Select PIP/PBP Setup Lighting Effect MyFavorite System Setup Overclocking Variable OD Adaptive-Sync ELMB/ELMB SYNC GamePlus GameVisual Shadow Boost MOVE/ENTER BACK EXIT • Overclocking: This function allows you to adjust the refresh rate. • Variable OD: Speeds up the response time by Over Drive technology. Including Level 0~Level 5. • Adaptive-Sync: It can allow an Adaptive-Sync or FreeSync Premium Pro supported graphics source to dynamically adjust display refresh rate based on typical content frame rates for power efficient, virtually stutter free and low-latency display update. • ELMB/ELMB SYNC: Check to decrease motion blur and minimize ghosting part when on-screen objects are fast moving. ELMB is disabled if input V frequency less than 85Hz. ELMB SYNC on support when Adaptive-Sync work. • GamePlus: The GamePlus Function provides a toolkit and creates a better gaming environment for users when playing different types of games. Particularly, Crosshair function is specially designed for new gamers. • GameVisual: This function contains eight sub-functions that you can select for your preference. • Shadow Boost : Dark color enhancement adjust monitor gamma curve to enrich the dark tones in an image making dark scenes and objects much easier be found. • In the Racing Mode, the Saturation, and ASCR functions are not user-configurable. • In the sRGB Mode, the Saturation, Color Temp., Brightness, Contrast and ASCR functions are not user-configurable. • In the MOBA Mode, the Saturation and ASCR functions are not userconfigurable. ASUS LCD Monitor PG Series 3-3