Asus ROG Swift PG32UQ PG32UQ Series User Guide - Page 20

OSD Function Introduction

Page 20 highlights

3.1.2 OSD Function Introduction 1. Gaming DisplayPort 2560x1440@165Hz Scenery Mode Aura Off ROG Swift PG32UQ HDR OFF Gaming Image Color Input Select PIP/PBP Setup Lighting Effect MyFavorite System Setup Overclocking Variable OD Adaptive-Sync ELMB/ELMB SYNC GamePlus GameVisual Shadow Boost MOVE/ENTER BACK EXIT • Overclocking: This function allows you to adjust the refresh rate. • Variable OD: Speeds up the response time by Over Drive technology. Including Level 0~Level 5. • Adaptive-Sync: It can allow an Adaptive-Sync or FreeSync Premium Pro supported graphics source to dynamically adjust display refresh rate based on typical content frame rates for power efficient, virtually stutter free and low-latency display update. • ELMB/ELMB SYNC: Check to decrease motion blur and minimize ghosting part when on-screen objects are fast moving. ELMB is disabled if input V frequency less than 85Hz. ELMB SYNC on support when Adaptive-Sync work. • GamePlus: The GamePlus Function provides a toolkit and creates a better gaming environment for users when playing different types of games. Particularly, Crosshair function is specially designed for new gamers. • GameVisual: This function contains eight sub-functions that you can select for your preference. • Shadow Boost : Dark color enhancement adjust monitor gamma curve to enrich the dark tones in an image making dark scenes and objects much easier be found. • In the Racing Mode, the Saturation, and ASCR functions are not user-configurable. • In the sRGB Mode, the Saturation, Color Temp., Brightness, Contrast and ASCR functions are not user-configurable. • In the MOBA Mode, the Saturation and ASCR functions are not userconfigurable. ASUS LCD Monitor PG Series 3-3

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31

3-3
ASUS LCD Monitor PG Series
3.1.2
OSD Function Introduction
1.
Gaming
Overclocking
Variable OD
Adaptive-Sync
ELMB/ELMB SYNC
GamePlus
GameVisual
Shadow Boost
MOVE/ENTER
BACK
EXIT
Image
Input Select
Lighting Effect
System Setup
MyFavorite
DisplayPort 2560x1440@165Hz
Scenery Mode Aura Off
ROG Swift PG32UQ HDR OFF
Color
Gaming
PIP/PBP Setup
Overclocking
: This function allows you to adjust the refresh rate.
Variable OD
: Speeds up the response time by Over Drive
technology. Including Level 0~Level 5.
Adaptive-Sync
: It can allow an Adaptive-Sync or FreeSync
Premium Pro supported graphics source to dynamically adjust
display refresh rate based on typical content frame rates for power
efficient, virtually stutter free and low-latency display update.
ELMB/ELMB SYNC:
Check to decrease motion blur and minimize
ghosting part when on-screen objects are fast moving. ELMB is
disabled if input V frequency less than 85Hz. ELMB SYNC on
support when Adaptive-Sync work.
GamePlus:
The GamePlus Function provides a toolkit and
creates a better gaming environment for users when playing
different types of games. Particularly, Crosshair function is
specially designed for new gamers.
GameVisual
: This function contains eight sub-functions that you
can select for your preference.
Shadow Boost
: Dark color enhancement adjust monitor gamma
curve to enrich the dark tones in an image making dark scenes
and objects much easier be found.
In the Racing Mode, the Saturation, and ASCR functions are
not user-configurable.
In the sRGB Mode, the Saturation, Color Temp., Brightness, Contrast
and ASCR functions are not user-configurable.
In the MOBA Mode, the Saturation and ASCR functions are not user-
configurable.