Gigabyte GV-N57256V Manual - Page 23

Default Color Depth for textures

Page 23 highlights

English Performance and Quality Settings properties Direct3D Settings properties n The sliders lets to decide wheth er your a pp lica tio n sh ou ld us e qu lity or h ig h performance texture. • Image Settings: Moving the slider to the left will maximize application performance, while moving the slider to the right will provide excellent 3D image quality. • Antialiasing settings: Improves image quality by removing jagged edges from 3D images. • Anisotropic Filtering: Use a texture filtering technique that blends multiple texture samples together. It will result in high quality textures, with a negligible reduction in the application's performance. n Performance and Compatibility options. • Mipmap detail level • Maximum system memory for PCI mode textures • Enable fog table emulation • Custom Direct3D settings OpenGL Settings properties n Performance and Compatibility options. • Disable support for enhanced CPU instruction sets. • Enable conformant OpenGL texture clamp behavior. • Multi-Display Hardware Acceleration • Default Color Depth (for textures) • Buffer-Flipping Mode • Vertical Sync • Custom OpenGL settings - 23 - Software Installation

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Software Installation
- 23 -
English
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The sliders lets to decide whether your
application should use qulity or high
performance texture.
Image Settings: Moving the slider to the left
will maximize application performance, while
moving the slider to the right will provide
excellent 3D image quality.
Antialiasing settings: Improves image quality
by removing jagged edges from 3D images.
Anisotropic Filtering: Use a texture filtering
technique that blends multiple texture
samples together. It will result in high quality
textures, with a negligible reduction in the
application's performance.
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Performance and Compatibility options.
Disable support for enhanced CPU
instruction sets.
Enable conformant OpenGL texture clamp
behavior.
Multi-Display Hardware Acceleration
Default Color Depth (for textures)
Buffer-Flipping Mode
Vertical Sync
Custom OpenGL settings
n
Performance and Compatibility options.
Mipmap detail level
Maximum system memory for PCI mode
textures
Enable fog table emulation
Custom Direct3D settings