Gigabyte GV-RC19T512B-RH Manual - Page 25
Anisotropic Filtering, Adaptive Anti-Aliasing
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English Adaptive Anti-Aliasing Adaptive anti-aliasing is a technique that applies a combination of multi-sampling (MSAA) and super-sampling (SSAA) on 3D objects to improve edge smoothness and fine detail. This feature renders 3D objects containing transparencies more realistic, providing exceptional levels of image quality while main taining performance. Anisotropic Filtering Anisotropic filtering is a technique that preserves detail on surfaces that have three-dimensional perspective and fade away into the background. It works best when used in conjunction with Mipmapping. Anisotropic filtering can be set to favor either an increase in system processing performance or improved image quality: Setting for performance is best used with applications that display objects with smooth, simple surfaces, like those seen in CAD applications. Setting for quality is best used with applications that display highly detailed scenes, backgrounds, and textured objects, like those seen in 3D games. If you are unsure how to configure anisotropic filtering, use the Let the Application Decide option. Your display will automatically adjust to the application's requirements. - 23 - Software Installation