HP dx2480 HP Compaq dx2480 Business PC Quick Reference Guide - Page 18

Technical Specifications - Graphics

Page 18 highlights

QuickSpecs HP Compaq dx2480 Microtower Business PC Technical Specifications - Graphics Integrated Graphics 3D/2D Controller Media Accelerator 3100 VGA Controller Bus Type RAMDAC Memory Microsoft DirectX® 9 based with support for Pixel Shader 2.0, 4:1 anisotropic filtering, Gaussian texture filtering, shadow maps, volumetric textures, double-sided stencil buffers, and 4 pixel pipes. Integrated PCI Express™ x16 (If an external graphics card is installed in a PCI slot, the internal graphics can be enabled or disabled using the system's BIOS setup utility. If an external graphics card is installed in the PCI Express™ slot, the internal graphics cannot be enabled). Integrated, 400 MHz Graphics memory is shared with system memory. Graphics memory usage varies depending on the amount of system memory installed and system load. 8 MB is pre-allocated for graphics use at system boot time. Additional memory is allocated for graphics as needed using Intel's Dynamic Video Memory Technology (DVMT), to provide an optimal balance between graphics and system memory use. System memory equal or greater than 512 MB 8 MB pre-allocated + 248 MB DVMT = max frame buffer of 256 MB Controller Clock Speed 400 MHz Overlay Planes Single overlay support with 5x3 filtering Maximum Color Depth 32 bits/pixel Maximum Vertical Refresh Rate 85 Hz at up to 1920x1440, 85 Hz at 2048x1536. Varies with mode and configuration. See table below. Multi-display Support Support for one CRT via the motherboard's VGA connector. Support for an additional DVI-D display via the optional DVI ADD2 card. Dual independent displays and dual synchronous (Twin or Clone mode) displays are supported. Graphics/Video API Microsoft DirectX®9, DirectXVA®, VMR9, GDI/GDI+; OpenGL® Support 1.4. DA - 13004 Worldwide - Version 1 - March 17, 2008 Page 18

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QuickSpecs
HP Compaq dx2480 Microtower Business PC
Technical Specifications - Graphics
DA – 13004 Worldwide — Version 1 — March 17, 2008
Page 18
3D/2D Controller
Microsoft DirectX® 9 based with support for Pixel Shader 2.0, 4:1
anisotropic filtering, Gaussian texture filtering, shadow maps,
volumetric textures, double-sided stencil buffers, and 4 pixel pipes.
VGA Controller
Integrated
Bus Type
PCI Express™ x16 (If an external graphics card is installed in a PCI
slot, the internal graphics can be enabled or disabled using the
system's BIOS setup utility. If an external graphics card is installed in
the PCI Express™ slot, the internal graphics cannot be enabled).
RAMDAC
Integrated, 400 MHz
Memory
Graphics memory is shared with system memory. Graphics memory
usage varies depending on the amount of system memory installed
and system load. 8 MB is pre-allocated for graphics use at system
boot time. Additional memory is allocated for graphics as needed
using Intel's Dynamic Video Memory Technology (DVMT), to provide
an optimal balance between graphics and system memory use.
System memory equal or greater than 512 MB
8 MB pre-allocated + 248 MB DVMT = max frame buffer of 256 MB
Controller Clock
Speed
400 MHz
Overlay Planes
Single overlay support with 5x3 filtering
Maximum Color
Depth
32 bits/pixel
Maximum Vertical
Refresh Rate
85 Hz at up to 1920x1440, 85 Hz at 2048x1536. Varies with
mode and configuration. See table below.
Multi-display Support
Support for one CRT via the motherboard's VGA connector. Support
for an additional DVI-D display via the optional DVI ADD2 card. Dual
independent displays and dual synchronous (Twin or Clone mode)
displays are supported.
Integrated Graphics
Media Accelerator
3100
Graphics/Video API
Support
Microsoft DirectX®9, DirectXVA®, VMR9, GDI/GDI+; OpenGL®
1.4.