MSI RX3870 Setup Guide - Page 2
Hardware, nstalling MSI, Live Update, uick Installation, Software, etting Started, verview, System - 512mb
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Overview 1 Optional Fan Connector Power Connector ATI Radeon HD3870 512MB DDR4 memory or 256MB DDR4 memory 512MB DDR3 memory or 256MB DDR3 memory ATI Radeon HD3850 PCI Express Interface CrossFire Interface TV_Out Connector (S) HDTV-Output integrated DVI-I Ports - HDMI supported** - Dual dual-Link DVI output supported ** Refer to the section of Enabling HDMI Output to enable the HDMI function. Optional Bracket Note: The VGA card shown here may vary from the actual card. For further information, please visit MSI website at www.msi.com.tw Getting Started 2 Unpacking Please check out the following items to make sure that you get the complete product: VGA card Disk: Drivers, documentation, and applications Consult your dealer immediately if anything is missing or damaged. System Requirements To install the VGA card, your computer system needs to meet the following requirements: Intel R Pentium IIITM (and above), R AMD R K7 (and above), or compatible with expansion slot 128MB of system memory Installation software requires CD-ROM drive Operation System Support: visit MSI website for further information Power supply of 400 (and up) watt is highly recommended for system stability For DVI-HDMI adapter, please visit http://ati.amd.com/ to get the compatible mainboard information. Card Features For reference only 666 million transistors on 55nm fabrication process PCI Express 2.0 x16 bus interface 256-bit GDDR3/GDDR4 memory interface Bus Memory Controller - Fully distributed design with 512-bit internal ring bus for memory reads and writes Microsoft® DirectX® 10.1 support - 2x/4x/8x modes. - Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling. - Temporal anti-aliasing. - Adaptive anti-aliasing mode. - Shader Model 4.1 - 32-bit floating point texture filtering - Indexed cube map arrays - Independent blend modes per render target - Pixel coverage sample masking - Read/write multi-sample surfaces with shaders - Gather4 texture fetching Dynamic Geometry Acceleration - High performance vertex cache - Programmable tessellation unit - Accelerated geometry shader path for geometry amplification - Memory read/write cache for improved stream output performance OpenGL 2.0 support G 3 etting Started Unified Superscalar Shader Architecture - 320 stream processing units * Dynamic load balancing and resource allocation for vertex, geometry, and pixel shaders * Common instruction set and texture unit access supported for all types of shaders * Dedicated branch execution units and texture address processors - 128-bit floating point precision for all operations - Command processor for reduced CPU overhead - Shader instruction and constant caches - Up to 80 texture fetches per clock cycle - Up to 128 textures per pixel - Fully associative multi-level texture cache design - DXTC and 3Dc+ texture compression - High resolution texture support (up to 8192 x 8192) - Fully associative texture Z/stencil cache designs - Double-sided hierarchical Z/stencil buffer - Early Z test, Re-Z, Z Range optimization, and Fast Z Clear - Lossless Z & stencil compression (up to 128:1) - Lossless color compression (up to 8:1) - 8 render targets (MRTs)with anti-aliasing support - Physics processing support Anti-aliasing features - Multi-sample anti-aliasing (2, 4, or 8 samples per pixel) - Up to 24x Custom Filter Anti-Aliasing (CFAA) for improved quality - Adaptive super-sampling and multi-sampling - Temporal anti-aliasing - Gamma correct - Super AA(ATI CrossFire™configurations only) - All anti-aliasing features compatible with HDR rendering Texture filtering features - 2x/4x/8x/16x high quality adaptive anisotropic filtering modes (up to 128 taps per pixel) - 128-bit floating point HDR texture filtering - Bicubic filtering - sRGB filtering (gamma/degamma) - Percentage Closer Filtering (PCF) - Depth & stencil texture (DST) format support - Shared exponent HDR (RGBE 9:9:9:5) texture format support Enabling HDMI Output Follow the steps below to enable HDMI Output function: 1. Find the DVI-to-HDMI adapter that comes with the package, if provided. Consult your dealer to purchase the adapter if it is not provided. 2. Attach the DVI-to-HDMI adapter to the DVI connector. 3. Ensure that the adapter is firmly installed. Q 4 uick Installation Hardware Follow the steps below to install the VGA card: 1. Remove the computer case. 2. Locate the expansion slot on your mainboard. Warning: Inserting the VGA card into a wrong slot may damage your card (refer to your mainboard manual for more Information). 3. Put the card directly over the expansion slot and press one end of the card into the slot first. Gently but firmly press the other end until the card is fully seated in the slot. 4. Secure the card with a bracket screw. 5. Install all other cards and devices and connect all the cables, and then install the case. 6. Connect the monitor. Now, you are ready to install the software on your computer. Software R To install the driver of the VGA card to your computer, please follow the steps below: 1. Turn on the computer. 2. Insert the CD into the CD-ROM drive. The Autorun program will start the Setup Inpsrtoagrlalmi,nagndMshoSwItThMe Live Update 3 setup screen as follows:TM Tip : If, on your computer, the Autorun program does not execute automatically, please 1) enable the CD-ROM drive Auto-detect function from Control Panel; or 2) find and run the setup.exe file manually from the CD. 3. Click ATI VGA Drivers. Follow the on-screen instructions to complete the installation. 4. After finishing the installation, restart the computer as instructed.