Nintendo USGSLMC1 Instruction Booklet - Page 12

Options, Clock

Page 12 highlights

(1) Options (Illustration 15) Start-up Mode Screen Language Game Boy Advance Screen 15 • Start-up Mode This option sets the mode the DS will start in when the power is turned on. Select from Manual or Auto mode. In A (AUTO) mode, the DS will load a game if there is a Game Card or Game 16 Pak in either slot. The DS will load the Game Card first if both slots have games in them. If no game is loaded, the DS Menu Screen will appear. In M (MANUAL) mode, the DS Menu Screen will appear. (Illustration 16) • Screen Language This option sets the language used for non-game functions like menus. (Illustration 17) 17 • Game Boy Advance Screen This option allows you to set which screen (upper or lower) you would like to use as the game screen when a Game Boy Advance game is played on the DS. (Illustration 18) 18 20 (2) Clock (Illustration 19) Date Alarm Time 19 • Date This option sets the month, day, and year for the system calendar. Touch the up/down arrows to adjust the numbers. Select "Confirm" when you are finished setting the date. (Illustration 20) 20 • Alarm This option allows you to use the DS as an alarm. When the alarm is turned on, you will not be able to use the DS in any other mode until the alarm is turned off. The alarm can be turned off by touching any button or the Touch Screen (except the L or R Button). Touch the up/down arrows to adjust the numerals. Select "Confirm" when you are finished setting the time. (Illustration 21) 21 • Time This option sets the time for the system clock. Touch the up/down arrows to adjust the numbers. Select "Confirm" when you are finished setting the date. (Illustration 22) 22 21

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15
16
17
18
Start-up Mode
Screen Language
Game Boy Advance
Screen
19
20
21
22
(1) Options
(Illustration 15)
• Start-up Mode
This option sets the mode the DS will
start in when the power is turned on.
Select from Manual or Auto mode.
In A (AUTO) mode, the DS will load a
game if there is a Game Card or Game
Pak in either slot. The DS will load the
Game Card first if both slots have games
in them. If no game is loaded, the DS
Menu Screen will appear.
In M (MANUAL) mode, the DS Menu
Screen will appear. (Illustration 16)
• Screen Language
This option sets the language used for
non-game functions like menus.
(Illustration 17)
• Game Boy Advance Screen
This option allows you to set which
screen (upper or lower) you would like to
use as the game screen when a
Game Boy Advance game is played on
the DS. (Illustration 18)
20
21
Date
Alarm
Time
(2) Clock
(Illustration 19)
• Date
This option sets the month, day, and year
for the system calendar. Touch the
up/down arrows to adjust the numbers.
Select "Confirm" when you are finished
setting the date. (Illustration 20)
• Alarm
This option allows you to use the DS as
an alarm. When the alarm is turned on,
you will not be able to use the DS in any
other mode until the alarm is turned off.
The alarm can be turned off by touching
any button or the Touch Screen (except
the L or R Button).
Touch the up/down arrows to adjust the
numerals. Select "Confirm" when you are
finished setting the time.
(Illustration 21)
• Time
This option sets the time for the system
clock. Touch the up/down arrows to
adjust the numbers. Select "Confirm"
when you are finished setting the date.
(Illustration 22)