Optoma ZU860 RS232 Protocol Function List - Page 4

Some commands are not supported, it's depends on models, please refer to UM.

Page 4 highlights

Level 1 Level 2 Level 3 Display Mode Wall Color Brightness Contrast Sharpness Color Tint Gamma Image Settings Color Settings Level 4 [None] Presentation Bright Cinema Game sRGB DICOM SIM. User 3D User (3D) Off BlackBoard Light Yellow Light Green Light Blue Pink Gray -50 ~ 50 -50 ~ 50 1 ~ 15 -50 ~ 50 -50 ~ 50 Film Video Graphics Standard(2.2) 1.8 2.0 2.4 BrilliantColor™ Color Temperature Color Matching Level 5 1 ~ 10 Warm Standard Cool Cold Color (R) Saturation (R) Hue (R) Gain (G) Saturation (G) Hue (G) Gain (B) Saturation (B) Hue (B) Gain (C) Saturation (C) Hue (C) Gain (Y) Saturation (Y) Hue (Y) Gain (M) Saturation (M) Hue (M) Gain (W) Red (W) Green (W) Blue Reset Level 6 R / G / B / C / Y / M / W -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 -50 ~ 50 Cancel / Yes ~XX20 ~XX506 ~XX21 ~XX22 ~XX23 ~XX45 ~XX44 ~XX35 ~XX35 ~XX35 ~XX35 ~XX35 ~XX35 ~XX35 ~XX34 ~XX36 ~XX333 ~XX327 ~XX339 ~XX334 ~XX328 ~XX340 ~XX335 ~XX329 ~XX341 ~XX336 ~XX330 ~XX342 ~XX337 ~XX331 ~XX343 ~XX338 ~XX332 ~XX344 ~XX345 ~XX346 ~XX347 ~XX215 Write Command Set Para. 1 2 3 12 4 13 5 9 6 0 & 2 1 7 3 4 5 6 -50~50 -50~50 1~15 -50~50 -50~50 1 2 3 4 5 6 12 1~10 4 1 2 3 -50~50 -50~50 -50~50 -50~50 -50~50 -50~50 -50~50 -50~50 -50~50 -50~50 -50~50 -50~50 -50~50 -50~50 -50~50 -50~50 -50~50 -50~50 -50~50 -50~50 -50~50 1 Note: Some commands are not supported, it's depends on models, please refer to UM. space Fail Pass space F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P F P Read Command Read CMD CMD Value Fail Response Pass 0 1 2 3 ~XX123 1 F Ok 12 4 10 5 9 6 ~XX125 1 F ~XX126 1 F Ok Ok nnnn nnnn ~XX128 1 F 3 Ok 0 1 2 3

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L
evel
1
L
evel 2
L
evel 3
L
evel 4
L
evel
5
L
evel 6
Fa
il
[
N
one]
F
P
0
Pre
s
enta
°
on
1
F
P
1
Br
i
ght
2
F
P
2
C
i
nema
3
F
P
3
Game
1
2
F
P
1
2
s
RGB
4
F
P
4
D
I
C
O
M S
I
M.
1
3
F
P
1
0
U
s
er
5
F
P
5
3D
9
F
P
9
U
s
er (3D)
6
F
P
6
Off
0 & 2
F
P
BlackBoard
1
F
P
Li
ght Yellow
7
F
P
Li
ght Green
3
F
P
Li
ght Blue
4
F
P
P
i
nk
5
F
P
Gra
y
6
F
P
-50
~
5
0
~
X
X
2
1
-50
~
5
0
F
P
~
X
X
1
2
5
1
F
O
k
nnnn
-50
~
5
0
~
X
X
2
2
-50
~
5
0
F
P
~
X
X
1
2
6
1
F
O
k
nnnn
Sharpne
ss
1
~
15
~
X
X
2
3
1
~
15
F
P
Color
-50
~
5
0
~
X
X
4
5
-50
~
5
0
F
P
T
i
nt
-50
~
5
0
~
X
X
4
4
-50
~
5
0
F
P
~
X
X
3
5
1
F
P
~
X
X
3
5
2
F
P
~
X
X
3
5
3
F
P
~
X
X
3
5
4
F
P
~
X
X
3
5
5
F
P
~
X
X
3
5
6
F
P
~
X
X
3
5
1
2
F
P
Br
illi
antColor™
1
~
1
0
~
X
X
3
4
1
~
1
0
F
P
Warm
4
F
P
3
Standard
1
F
P
0
Cool
2
F
P
1
Cold
3
F
P
2
Color
R / G / B / C / Y / M / W
F
P
(R) Satura
°
on
-50
~
5
0
~
X
X
3
3
3
-50
~
5
0
F
P
(R) Hue
-50
~
5
0
~
X
X
3
2
7
-50
~
5
0
F
P
(R) Ga
i
n
-50
~
5
0
~
X
X
3
3
9
-50
~
5
0
F
P
(G) Satura
°
on
-50
~
5
0
~
X
X
3
3
4
-50
~
5
0
F
P
(G) Hue
-50
~
5
0
~
X
X
3
2
8
-50
~
5
0
F
P
(G) Ga
i
n
-50
~
5
0
~
X
X
3
4
0
-50
~
5
0
F
P
(B) Satura
°
on
-50
~
5
0
~
X
X
3
3
5
-50
~
5
0
F
P
(B) Hue
-50
~
5
0
~
X
X
3
2
9
-50
~
5
0
F
P
(B) Ga
i
n
-50
~
5
0
~
X
X
3
4
1
-50
~
5
0
F
P
(C) Satura
°
on
-50
~
5
0
~
X
X
3
3
6
-50
~
5
0
F
P
(C) Hue
-50
~
5
0
~
X
X
3
3
0
-50
~
5
0
F
P
(C) Ga
i
n
-50
~
5
0
~
X
X
3
4
2
-50
~
5
0
F
P
(Y) Satura
°
on
-50
~
5
0
~
X
X
3
3
7
-50
~
5
0
F
P
(Y) Hue
-50
~
5
0
~
X
X
3
3
1
-50
~
5
0
F
P
(Y) Ga
i
n
-50
~
5
0
~
X
X
3
4
3
-50
~
5
0
F
P
(M) Satura
°
on
-50
~
5
0
~
X
X
3
3
8
-50
~
5
0
F
P
(M) Hue
-50
~
5
0
~
X
X
3
3
2
-50
~
5
0
F
P
(M) Ga
i
n
-50
~
5
0
~
X
X
3
4
4
-50
~
5
0
F
P
(W) Red
-50
~
5
0
~
X
X
3
4
5
-50
~
5
0
F
P
(W) Green
-50
~
5
0
~
X
X
3
4
6
-50
~
5
0
F
P
(W) Blue
-50
~
5
0
~
X
X
3
4
7
-50
~
5
0
F
P
Re
s
et
Cancel / Ye
s
~
X
X
2
1
5
1
F
P
Re
sp
on
se
Pa
ss
I
mage Se
±
ng
s
D
is
pla
y
Mode
~
X
X
2
W
ri
te Command
Read Command
sp
ace
Set
Para.
Fa
il
Pa
ss
Read CMD
sp
ace
CMD Value
6
Br
i
ghtne
ss
Contra
s
t
Gamma
F
il
m
V
i
deo
O
k
Wall Color
~
X
X
5
0
1
2
3
1
F
0
~
X
X
2.0
2.4
Graph
ics
Standard(2.2)
1
.
8
X
X
1
2
8
Color Se
±
ng
s
Color Temperature
~
X
X
3
6
k
Color Match
i
ng
1
F
O
~
3
Note:
Some commands are not supported, it’s depends on models, please refer to UM.