Philips PSC604 User manual - Page 19

Default, Reverb, QSizzle, QRumble, 2.10., Normalize, 2.11., 3D Effects - 17

Page 19 highlights

Philips Sound Solutions 3.2.5. Default Pushing the Default button resets all controls to a predefined state. All effects except 3D & Reverb effects are turned off. Speaker mode selection and 3D effects remain unchanged. All playback mixer sliders except microphone are un-muted. Record sliders remain as set by user. Fader and volume sliders are set to their factory default levels, and Presets go to Neutral. 3.2.6. Help This button launches the on-line help system. It contains detailed descriptions of all features of the PSA2 interface. 3.2.7. Reverb This button toggles the QSound Environmental Modeling (QEM) on or off. However, some games apply their own environmental effects, which are not controlled by this button. Environmental modeling uses reverb (reflected sound) and delay to create the impression that the listener is in a particular environment. QEM provides a wide range of high-quality environmental modeling effects that are selectable from the Visualization panel. By selecting a default environment, you impose the effects of that environment for music, movies, or games that do not use the EAX feature, PSA2 responds automatically to games that use the EAX and EAX2.0 commands. These games automatically control the selection of environments (regardless of what is selected from the Visualization panel) to match various scenes and locations, and change these selections as the environment changes. The applied intensity of reverb is controllable by a slider in the Visualization panel. If the level of Reverb is not as expected, check the slider in the Visualization panel and adjust properly. 3.2.8. QSizzle Turn on or off the QSizzle effect. When on, enhances the mid/high-frequency range of the audio stream. The button label lights up when QSizzle is enabled. 3.2.9. QRumble Turn on or off the QRumble effect. When on, it enhances the low frequency range of the audio stream. The button label lights up when QRumble is enabled. 3.2.10. Normalize Toggles Normalization (automatic volume leveling) on or off. The button label lights up when Normalization is enabled. 3.2.11. 3D Effects Toggles 3D Effects on or off. This does not affect 3D audio games, but does affect non-3D audio games utilizing the 2D to 3D remixing feature. The button label lights up when 3D Effects are enabled. Dynamic Edge™ Soundcard User's Guide 17

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Philips Sound Solutions
Dynamic Edge™ Soundcard User’s Guide
17
3.2.5.
Default
Pushing the
Default
button resets all controls to a predefined state.
All effects except 3D
& Reverb
effects are turned off. Speaker mode selection and 3D effects remain unchanged. All playback mixer
sliders except microphone are un-muted. Record sliders remain as set by user. Fader and volume
sliders are set to their factory default levels, and Presets go to Neutral.
3.2.6.
Help
This button launches the on-line help system. It contains detailed descriptions of all features of the
PSA2 interface.
3.2.7.
Reverb
This button toggles the QSound Environmental Modeling (QEM) on or off.
However, some games
apply their own environmental effects, which are not controlled by this button. Environmental
modeling uses reverb (reflected sound) and delay to create the impression that the listener is in a
particular environment.
QEM provides a wide range of high-quality environmental modeling effects that are selectable from
the Visualization panel.
By selecting a default environment, you impose the effects of that
environment for music, movies, or games that do not use the EAX feature,
PSA2 responds automatically to games that use the EAX and EAX2.0 commands. These games
automatically control the selection of environments (regardless of what is selected from the
Visualization panel) to match various scenes and locations, and change these selections as the
environment changes. The applied intensity of reverb is controllable by a slider in the Visualization
panel. If the level of Reverb is not as expected, check the slider in the Visualization panel and adjust
properly.
3.2.8.
QSizzle
Turn on or off the QSizzle effect.
When on, enhances the mid/high-frequency range of the audio
stream.
The button label lights up when QSizzle is enabled.
3.2.9.
QRumble
Turn on or off the QRumble effect.
When on, it enhances the low frequency range of the audio
stream.
The button label lights up when QRumble is enabled.
3.2.10.
Normalize
Toggles Normalization (automatic volume leveling) on or off. The button label lights up when
Normalization is enabled.
3.2.11.
3D Effects
Toggles 3D Effects on or off. This does not affect 3D audio games, but does affect non-3D audio
games utilizing the 2D to 3D remixing feature.
The button label lights up when 3D Effects are
enabled.