Rane Sixty-Eight Sixty-Eight Mixer Manual for Scratch Live 2.5.0 - Page 10

FlexFx

Page 10 highlights

Cue Points You can set and trigger cue points in Scratch Live by using the Cue buttons on the Sixty-Eight. Pressing a Cue button will trigger the corresponding set cue point in Scratch Live. If a corresponding cue does not exist, pressing a cue button will set a new cue point. Delete You can delete a set cue point in Scratch Live by pressing and holding the Delete button, then pressing the corresponding Cue button. For more information on cue functions in Scratch Live see "Cue Points" on page 29. FlexFx The FlexFx Bus in the Sixty-Eight works differently than other basic effect insert solutions. The FlexFx Bus is more like an auxiliary bus that can have multiple signals assigned to it. Those combined signals can have internal effects, external analog effects and external USB effects applied in any combination. It is possible to cue and control the level of this auxiliary mix in the Main Mix. This architecture is very flexible and not at all like simply inserting an effect in a signal path and turning it on. So, it's important to understand the different control functions. The order of processing in the FlexFx Bus is: 1. FlexFx assign for each PGM and Mic. 2. Internal Effects 3. Ext. Analog Insert 4. USB Insert 5. Cue 6. FlexFx On 7. FlexFx Mix Level control. These are shown with signal flow in the drawing below. 1. The FlexFx buttons located in the PGM and MIC channels assign signal to the FlexFx Bus when on (blue), and to the Main Mix when off. This allows multiple inputs to the FlexFx Bus and allows drumming different signals into and out of an applied effect without interruption. 2. The six effect buttons both turn on and sync an internal effect. By keeping this separate from the FlexFx ON button, it is possible to turn on, sync and cue effects, before you hear them in the Main Mix. Only one internal effect is selected at a time. Having six independent buttons, it is possible to drum in different effects all with independent beat multipliers, without interruption. 3. Ext. Insert is turned on/off with a separate button. The External Analog Insert can be used with internal effects and USB Insert or independently. This button will have no effect if there is no external processor connected to the FlexFX Loop jacks on the mixer. The FlexFx submix may be recorded via the analog FlexFx Loop Send. 4. The USB Insert is turned on/off with the separate 5 Insert button. The external USB insert can be used with internal effects and analog insert or independently. The USB Insert uses USB record-5 and playback-5. The Send can serve as a USB audio output for recording a submix on a computer, or be used in conjunction with the USB Return to form an external USB effects loop. This loop feature eliminates gain structure issues associated with using Send and Return signals that are not co-located. 5. The FlexFX Cue is located after internal effects, analog External Insert and the USB 5 Insert. It is located before the FlexFx On and FlexFx Mix level. This allows the processed Bus signal (wet or dry) to be cued at any time. 1 PGM 1 FLEXFX PGM 2 FLEXFX PGM 3 FLEXFX PGM 4 FLEXFX MIC 1 FLEXFX MIC 2 FLEXFX 2 3 EFFECTS ENGINE BPM: 120 TIME: 125MS BEAT: 1/4 FILTER FLANGER PHASER ECHO ROBOT REVERB ̇ BEAT BEAT ̈ MIN MAX TIME LEVEL / DEPTH TAP SEND RIGHT LEFT SEND RETURN EXT. INSERT RETURN RIGHT LEFT 4 USB Record SEND RETURN 5 INSERT USB Playback 6 BYPASS ON 7 FLEXFX MIX LEVEL MIN MAX Main Mix FLEXFX ON CUE Cue Bus 5 10 RANE SIXTY-EIGHT MIXER FOR SERATO SCRATCH LIVE • OPERATOR'S MANUAL 2.5.0

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path and turning it on. So, it’s important to
understand the different control functions.
The order of processing in the FlexFx
Bus is:
1. FlexFx assign for each PGM and Mic.
2. Internal Effects
3. Ext. Analog Insert
4. USB Insert
5. Cue
6. FlexFx On
7. FlexFx Mix Level control.
These are shown with signal flow in the
drawing below.
1
. The
FLEXFX
buttons located in the PGM
and MIC channels assign signal to the
FlexFx Bus when on (blue), and to the
Main Mix when off. This allows multiple
inputs to the FlexFx Bus and allows
drumming different signals into and out
of an applied effect without interruption.
2
. The six
EFFECT
buttons both turn
on and sync an internal effect. By
keeping this separate from the
FLEXFX
ON
button, it is possible to turn on,
sync and cue effects, before you hear
them in the Main Mix. Only one internal
effect is selected at a time. Having six
independent buttons, it is possible
to drum in different effects all with
independent beat multipliers, without
interruption.
Cue Points
You can set and trigger cue points in
Scratch Live by using the
CUE
buttons on
the Sixty-Eight. Pressing a
CUE
button will
trigger the corresponding set cue point in
Scratch Live. If a corresponding cue does
not exist, pressing a
CUE
button will set a
new cue point.
Delete
You can delete a set cue point in Scratch
Live by pressing and holding the
DELETE
button, then pressing the corresponding
CUE
button.
For more information on cue functions
in Scratch Live see “Cue Points” on
page 29
.
FlexFx
The FlexFx Bus in the Sixty-Eight works
differently than other basic effect insert
solutions. The FlexFx Bus is more like
an auxiliary bus that can have multiple
signals assigned to it. Those combined
signals can have internal effects,
external analog effects and external USB
effects applied in any combination. It is
possible to cue and control the level of
this auxiliary mix in the Main Mix. This
architecture is very flexible and not at all
like simply inserting an effect in a signal
FLEXFX
PGM 1
1
2
3
4
6
7
5
FLEXFX
PGM 2
FLEXFX
PGM 3
FLEXFX
PGM 4
FLEXFX
MIC 1
FLEXFX
MIC 2
MAX
MIN
LEVEL / DEPTH
BEAT
°
FILTER
EFFECTS ENGINE
EXT. INSERT
SEND
±
BEAT
TIME
TAP
PHASER
FLANGER
ROBOT
ECHO
REVERB
BPM: 120
TIME: 125MS BEAT: 1/4
[-------|-----------]
FLEXFX ON
BYPASS
ON
RETURN
SEND
LEFT
RIGHT
RETURN
LEFT
RIGHT
SEND
RETURN
USB
Record
USB
Playback
Main
Mix
5 INSERT
Cue
Bus
CUE
FLEXFX MIX LEVEL
MAX
MIN
3
.
EXT. INSERT
is turned on/off with a
separate button. The External Analog
Insert can be used with internal effects
and USB Insert or independently. This
button will have no effect if there is
no external processor connected to
the
FLEXFX LOOP
jacks on the mixer. The
FlexFx submix may be recorded via the
analog
FLEXFX LOOP SEND
.
4
. The USB Insert is turned on/off with
the separate
5 INSERT
button. The
external USB insert can be used with
internal effects and analog insert or
independently. The USB Insert uses
USB record-5 and playback-5. The
Send can serve as a USB audio output
for recording a submix on a computer,
or be used in conjunction with the USB
Return to form an external USB effects
loop. This loop feature eliminates gain
structure issues associated with using
Send and Return signals that are not
co-located.
5
. The FlexFX
CUE
is located after internal
effects, analog External Insert and the
USB 5 Insert. It is located before the
FlexFx On and FlexFx Mix level. This
allows the processed Bus signal (wet or
dry) to be cued at any time.
RANE SIXTY-EIGHT MIXER FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.5.0
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