Rane Sixty-Eight Sixty-Eight Mixer Manual for Scratch Live 2.5.0 - Page 10
FlexFx
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Cue Points You can set and trigger cue points in Scratch Live by using the Cue buttons on the Sixty-Eight. Pressing a Cue button will trigger the corresponding set cue point in Scratch Live. If a corresponding cue does not exist, pressing a cue button will set a new cue point. Delete You can delete a set cue point in Scratch Live by pressing and holding the Delete button, then pressing the corresponding Cue button. For more information on cue functions in Scratch Live see "Cue Points" on page 29. FlexFx The FlexFx Bus in the Sixty-Eight works differently than other basic effect insert solutions. The FlexFx Bus is more like an auxiliary bus that can have multiple signals assigned to it. Those combined signals can have internal effects, external analog effects and external USB effects applied in any combination. It is possible to cue and control the level of this auxiliary mix in the Main Mix. This architecture is very flexible and not at all like simply inserting an effect in a signal path and turning it on. So, it's important to understand the different control functions. The order of processing in the FlexFx Bus is: 1. FlexFx assign for each PGM and Mic. 2. Internal Effects 3. Ext. Analog Insert 4. USB Insert 5. Cue 6. FlexFx On 7. FlexFx Mix Level control. These are shown with signal flow in the drawing below. 1. The FlexFx buttons located in the PGM and MIC channels assign signal to the FlexFx Bus when on (blue), and to the Main Mix when off. This allows multiple inputs to the FlexFx Bus and allows drumming different signals into and out of an applied effect without interruption. 2. The six effect buttons both turn on and sync an internal effect. By keeping this separate from the FlexFx ON button, it is possible to turn on, sync and cue effects, before you hear them in the Main Mix. Only one internal effect is selected at a time. Having six independent buttons, it is possible to drum in different effects all with independent beat multipliers, without interruption. 3. Ext. Insert is turned on/off with a separate button. The External Analog Insert can be used with internal effects and USB Insert or independently. This button will have no effect if there is no external processor connected to the FlexFX Loop jacks on the mixer. The FlexFx submix may be recorded via the analog FlexFx Loop Send. 4. The USB Insert is turned on/off with the separate 5 Insert button. The external USB insert can be used with internal effects and analog insert or independently. The USB Insert uses USB record-5 and playback-5. The Send can serve as a USB audio output for recording a submix on a computer, or be used in conjunction with the USB Return to form an external USB effects loop. This loop feature eliminates gain structure issues associated with using Send and Return signals that are not co-located. 5. The FlexFX Cue is located after internal effects, analog External Insert and the USB 5 Insert. It is located before the FlexFx On and FlexFx Mix level. This allows the processed Bus signal (wet or dry) to be cued at any time. 1 PGM 1 FLEXFX PGM 2 FLEXFX PGM 3 FLEXFX PGM 4 FLEXFX MIC 1 FLEXFX MIC 2 FLEXFX 2 3 EFFECTS ENGINE BPM: 120 TIME: 125MS BEAT: 1/4 FILTER FLANGER PHASER ECHO ROBOT REVERB ̇ BEAT BEAT ̈ MIN MAX TIME LEVEL / DEPTH TAP SEND RIGHT LEFT SEND RETURN EXT. INSERT RETURN RIGHT LEFT 4 USB Record SEND RETURN 5 INSERT USB Playback 6 BYPASS ON 7 FLEXFX MIX LEVEL MIN MAX Main Mix FLEXFX ON CUE Cue Bus 5 10 RANE SIXTY-EIGHT MIXER FOR SERATO SCRATCH LIVE • OPERATOR'S MANUAL 2.5.0