Sharp EL-6810 Operation Manual - Page 2

Currency/Unit Conversion Mode - organizer

Page 2 highlights

Editing or deleting entries - Telephone, Schedule, Memo - Editing 1. Recall the entry to be edited. 2. Press EDIT . The cursor starts to flash. • In Telephone mode press ENTER several times to display each field (the address field and so on). 3. Press , , , or to move the cursor to the position to be edited. 4. Enter, insert, or delete characters (refer to "Entering Characters"). • To cancel editing, press C•CE . 5. Press ENTER several times (until "STORED!" appears briefly) to finish editing and to store the entry. Deleting 1. Recall the entry to be deleted. 2. Press DEL . • "DELETE?" is displayed. • To cancel the deletion operation, press C•CE . 3. Press ENTER to delete the entry. Calculator Mode The Organizer can calculate numbers of up to 10 digits. Press 0 . CALC/CONV several times to display the Calculator mode screen (Calculator → Currency conversion → Unit conversion → Calculator...). Calculation examples Example (-24+2)÷4=-5.5 34+57=91 45+57=102 Operation C•CE 24 2 4 34 57 45 (The addend becomes a constant.) Display -5.5 91. 102. Calculation Be sure to press C•CE , C•CE , and CM to clear the display and memory before performing a calculation. Note • When , , , or is pressed, the respective symbol, +, -, ×, or ÷ is displayed. (In the examples in this manual, these symbols are not described.) If an error occurs If the calculation result or the integer section in the numerical value in the memory exceeds 10 digits or if a number is divided by zero (0), an error occurs ("ERR" is displayed). 68×25=1700 68 25 1700. 68×40=2720 40 2720. (The multiplicand becomes a constant.) 200×10%=20 200 10 % 20. 9÷36=25% 9 36 % 25. 200+(200×10%)=220 200 10 % 220. 500-(500×20%)=400 500 20 % 400. 46=(43)2=4096 4 4096. 1/8=0.125 8 0.125 25×5=125 CM 25 5 M+ M 125. -)84÷3=28 84 3 M- M 28. +)68+17=85 68 17 M+ M 85. 182 ǰ2ȉ5-ȉ9=4 25 9 RM ǰȉ M 182. 4. 1234567890×145 1234567890 =179012344050 145 ERR 17.90123440 C•CE 17.90123440 (17.90123440×1010=179012344000) Currency/Unit Conversion Mode 1. Setting a currency rate 2. Converting currency/unit 1. Press CALC/CONV several times to EURO USD display the currency 0 . conversion mode screen (refer to "Calculator mode"). Example: 1 CAD (Canada dollars) = 0.66 USD (US dollars) 2. Press NEXT NEXT NEXT to change the display and press SHIFT SET . The initial character of "CAD" starts to flash. • You can change each currency name by entering characters (up to 4 in each) and using , if needed. 3. Press ENTER . "0" starts to flash. 4. Enter the rate (up to 10 digits). CAD USD 0.66 5. Press ENTER to 0.66 store in the memory. You need to set the conversion rate before making the currency conversion. Example: Convert 500 CAD into USD using the rate that you have set. 1. Display the screen: "CAD → USD". 2. Enter the value to be converted. 500 3. Press to convert CAD into USD. CAD USD • To convert in reverse order (e.g. 330. 200 USD into CAD), enter 200 and press . • You can use the unit conversion in the same manner. You cannot change the units or the rates for units. • The conversion result may have a slight error as a result of rounding off the number (e.g. up to 2 decimal places for currency conversions). Use the conversion result for reference. Game Mode Press GAME to play the game "ALPHA ATTACK". For EL-6810 only: Each time you press GAME , the display switches between "BLACKJACK" and "ALPHA ATTACK". ALPHA ATTACK Type in characters (A to Z, 0 to 9) displayed on the 1st line to clear them. The game is divided into 20 levels in speed. 1. Press GAME to display the following ALPHA ATTACK Game mode screen. 2. Enter the level number (2 digits 01 Level from 01 to 20). • 01: slow, 20: fast 3. Press ENTER to start a game. EY3KW 4. Press the same key 01 as the first character at the left end of the 1st line. (In this case, press keys in the order: E → Y → 3 → K → W.) • Pressing the correct key in the correct order deletes the character. • When 12 characters are displayed in each level, the game continues in the faster level (up to 20). • When no more characters can be displayed, the game is over. The Game mode screen with the level when the game is over is displayed. For EL-6810 only: BLACKJACK (Twenty-one) Make your "hand" (the total of the numbers on the cards) close to 21, without going over 21. 1. Press GAME to display the following BLACKJACK Game mode screen. 2. Press ENTER to start a game. The left 30 Your chips 2 cards are dealt for you. (One is facing up and one is facing down.) 3. Agree the left-displayed maximum bet (up to 10) or enter the fewer bet. Pressing also can bet to the maximum. 4. Press SPACE to see your hand. Your hand The dealer's hand Each time you press SPACE , a J28 4 new card is dealt. 10 20 • "J", "Q", and "K" are counted as 10. Your bet Your chips • "A" can be counted as 1 or 11. • When first 2 cards are "A" and a face card ("J", "Q", or "K"), your hand is "BLACKJACK". 5. Press ENTER to Your total The dealer's stop being dealt and total hold your hand. The dealer's hand and the results are J28 32K4 20 19 20 20 displayed. • When you win, Your bet Your chips your total flashes and your bet is doubled. • When you win with "BLACKJACK", your bet is tripled. 6. Press ENTER and display the Game mode screen. • When you have no more chips to bet, the game is over. • To quit the game, press C•CE or any mode key. Your chips are stored for the next time. • To return your chips to 30, press DEL and ENTER on the Game mode screen. Secret Function 1. Registering a password and storing 2. Turning Secret function on and off secret entries When Secret function is on, " " is not Up to 6 characters can be registered as the displayed. password. • You can display, edit, or delete entries • One password is valid for Telephone, Schedule, except secret entries. and Memo modes. • You can enter new entries as secret or If the password is forgotten, you cannot delete the password only. You have to delete all the memory contents. (Perform steps 2 and 3 as described in the section, "Using the Organizer for the First Time".) As a safeguard, make a written record of the password. non-secret. When Secret function is off, " " is displayed. • You can display, edit, or delete secret entries only. (You cannot display nonsecret entries.) • You cannot enter a new entry. Registering a password 1. Press TEL ( TEL1 or TEL2 ), SCHEDULE , or MEMO to display "NAME?", "SCHEDULE?", or "MEMO?". 2. Press SECRET . PASSWORD? 3. Enter the password (case sensitive), e.g. ABC. 4. Press SECRET to register it. • The display returns to the screen in step 1 with the symbol " ". • If "ERROR!" appears briefly, a password has already been registered. Enter the correct password or delete the password and all the memory contents. 5. Press SECRET SECRET to turn Secret function on. " " disappears. Storing secret entries 1. Enter characters in Telephone, Schedule, or Memo mode when " " is not displayed (Secret function is on). • When " " is displayed, press SECRET SECRET to turn Secret function on. 2. Press SECRET before pressing ENTER to store. " " appears. 3. Press ENTER to store a secret entry in the memory. • "STORED!" appears briefly, and the display returns to the mode screen without " " (Secret function is on). • You cannot display the secret entry until you turn Secret function off. Turning Secret function off 1. Press TEL ( TEL1 or TEL2 ), SCHEDULE , or MEMO and check that " " is not displayed. 2. Press SECRET . "PASSWORD?" is displayed. 3. Enter the password and press SECRET . • " " is displayed and you can display secret entries. • If you enter an incorrect password, "ERROR!" appears briefly. Follow the above steps and enter the correct password. • Even when Secret function is turned off, it will be automatically turned on (" " will disappear): A)when you press GAME , CLOCK , or CALC/CONV , or B)after the power is turned off manually or automatically. Turning Secret function on 1. Press TEL ( TEL1 or TEL2 ), SCHEDULE , or MEMO and check that " " is displayed. 2. Press SECRET . The password is displayed. Memorize it again. 3. Press SECRET again. " " disappears and you cannot display secret entries. 3. Changing the password 1. Turn Secret function off (" " appears). 2. Press SECRET . The password is displayed. 3. Press EDIT . The initial character of the password starts to flash. 4. Enter, or edit characters and make a new password. 5. Press SECRET . The new password is now registered. Caring for Your Organizer • Do not carry the Organizer in the back pocket of • Since this product is not waterproof, do not use slacks or trousers. it or store it where fluids can splash onto it. • Do not drop the Organizer or apply excessive • Clean only with a soft, dry cloth. force to it. • Use only a SHARP approved service facility. • Do not subject the Organizer to extreme temperatures. Replacing Battery Battery used Type Lithium battery Model EL-6053: CR2025 EL-6810: CR2032 Quantity 1 • Improper replacement of the battery may change or lose the memory contents. • Be sure to write down any important information stored in the memory before replacing the battery. • Make sure the power is turned off before replacing the battery. • Do not press OFF ON until the battery replacement procedure is completed. 1. Precautions Since improper use of the battery may cause leakage or explosion, strictly observe the following instructions. • Insert the battery with the positive side (+) correctly facing up. • Never throw the battery into a fire because it might explode. • Keep the battery out of the reach of children. Because the battery in the Organizer was installed at the factory, it may become depleted before the specified expiration time is reached. 2. Battery replacement If the display becomes dim and difficult to read, immediately replace the battery with a new one. Continued use of the Organizer with an exhausted battery can alter or clear the memory contents. For EL-6053 only: • Do not use a metallic object to pry out the battery. The Organizer will be subjected to an electrical shock and all the memory contents will be cleared. • Complete the replacement of the battery within 1 minute, otherwise all the memory contents may be cleared. For EL-6053 only: 1. Press OFF ON to turn the power off. 2. Loosen the screw and remove the battery holder cover on the back of the unit. (Slide the cover off.) 3. Remove the exhausted battery by prying it out from the holder with the corner of the holder cover. (Fig. 1) 4. Install a new battery with the positive side (+) facing up into the holder. Fig. 1 5. Replace the holder cover and secure it with the screw. 6. Press OFF ON to turn the power on. • If nothing appears on the display, press the RESET switch and press C•CE . • Do not press SHIFT ENTER . Pressing SHIFT ENTER clears all the memory contents. 7. Set the clock. For EL-6810 only: 1. Press OFF ON to turn the power off. 2. Loosen the screw and remove the battery holder cover on the back of the unit. (Slide the cover off.) 3. Install a new battery with the positive side (+) facing up into the upper or lower empty holder. (Fig. 1) 4. Remove the exhausted battery by prying it out with a ball-point pen. (Fig. 2) 5. Replace the holder cover and secure it with the screw. 6. Press OFF ON to turn the power on. • If nothing appears on the display, press the RESET switch and press C•CE . • Do not press SHIFT ENTER . Pressing SHIFT ENTER clears all the memory contents. 7. Set the clock. Fig. 1 Fig. 2 Memory Storage 1. Checking memory storage • In addition to the memory size for characters 1. Press TEL ( TEL1 or TEL2 ), SCHEDULE , or MEMO to display "NAME?", "SCHEDULE?", or "MEMO?". 2. Press SHIFT M•CK . The number of CAPACITY remaining bytes is displayed briefly. 6254 Notes (in the 1st line) and numbers (in the 2nd and the 3rd lines), each entry requires the following memory size: Telephone entry ..... EL-6053: 5 bytes EL-6810: 6 bytes Schedule entry ....... 8 bytes (including date and time) Memo entry 3 bytes • The Organizer can store up to the following bytes in the memory (excluding the Calculator 2. Deleting all the memory contents mode memory). Perform steps 2 and 3 as described in the section, EL-6053: 7671 bytes/EL-6810: 66838 bytes "Using the Organizer for the First Time". • 1 byte is required per character (in the 1st line) • To cancel the deletion operation, press C•CE for telephone, schedule, and memo entries. instead of SHIFT ENTER in step 3. • 1 byte is required for 2 digits in the number part (in the 2nd and the 3rd lines) of telephone and memo entries. (When there is an odd number of digits in a number entry, the last digit occupies 1 byte.) Specifications • Model: EL-6053 EL-6810 • Power consumption: EL-6053: 0.003 W EL-6810: 0.003 W • Product name: Electronic Organizer • Display: 3 lines of 12 digits • Memory capacity: EL-6053: 7671 bytes EL-6810: 66838 bytes • Clock mode: Accuracy: ± 60 seconds/month at 25°C/77°F Display: Year, month, day, day of the week, hour, minute, second, AM/PM Clock function: 12-hour/24-hour format (switchable), 3 kinds of date type (switchable), world clock function, daylight saving time (summer time) display, daily alarm, hourly alarm • Telephone mode: Entering and recalling of telephone entry (name, address, E-mail address, and phone number; and web address (URL) for EL-6810 only) • Schedule mode: Entering and recalling of schedule entry (details, year, month, day, hour, and minute), schedule alarm • Memo mode: Entering and recalling of memo entry • Calculator mode: 10 digits (with calculation status symbols), arithmetical calculations, percentage, square root, memory calculation, etc. • Currency/unit conversion mode: 5 kinds of currency conversion (editable) and 9 kinds of unit conversion • Game mode: EL-6053: 1 game EL-6810: 2 games • Operating temperature: 0°C to 40°C (32°F to 104°F) • Power supply: 3V ... (DC), lithium battery EL-6053: CR2025 × 1 EL-6810: CR2032 × 1 • Auto-power off: Approx. 7 minutes • Battery life: Approx. 2 years at ambient temperature of 25°C/77°F, assuming the following daily use: 30 minutes display, alarm sounding for 20 seconds and key touch tone turned on/off 100 times. • Weight (including battery): EL-6053: Approx. 88 g (0.194 lb.) EL-6810: Approx. 105 g (0.231 lb.) • Dimensions: EL-6053: Open: 125.0 mm (W) × 168.5 mm (D) × 8.3 mm (H) 4-29/32" (W) × 6-5/8" (D) × 5/16" (H) Closed: 125.0 mm (W) × 86.3 mm (D) × 12.0 mm (H) 4-29/32" (W) × 3-13/32" (D) × 15/32" (H) EL-6810: Open: 139.0 mm (W) × 174.7 mm (D) × 9.5 mm (H) 5-15/32" (W) × 6-7/8" (D) × 3/8" (H) Closed: 139.0 mm (W) × 89.5 mm (D) × 13.7 mm (H) 5-15/32" (W) × 3-17/32" (D) × 17/32" (H) • Accessories: 1 lithium battery (installed), operation manual SHARP CORPORATION

  • 1
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1. Setting a currency rate
1. Press
CALC/CONV
several times to
display the currency
conversion mode
screen (refer to “Calculator mode”).
Example:
1 CAD (Canada dollars)
= 0.66 USD (US dollars)
2. Press
NEXT
NEXT
NEXT
to change the
display and press
SHIFT
SET
. The initial
character of “CAD” starts to flash.
You can change each currency name by
entering characters (up to 4 in each) and
using
, if needed.
3. Press
ENTER
. “0” starts to flash.
4.
Enter the rate (up to
10 digits).
0.66
5. Press
ENTER
to
store in the memory.
2. Converting currency/unit
You need to set the conversion rate before making
the currency conversion.
Example:
Convert 500 CAD into USD using the
rate that you have set.
1.
Display the screen: “CAD
USD”.
2.
Enter the value to be converted.
500
3. Press
to convert
CAD into USD.
To convert in
reverse order (e.g.
200 USD into CAD), enter
200
and press
.
You can use the unit conversion in the same
manner. You cannot change the units or the
rates for units.
The conversion result may have a slight error
as a result of rounding off the number (e.g. up
to 2 decimal places for currency conversions).
Use the conversion result for reference.
Memory Storage
1. Checking memory storage
1. Press
TEL
(
TEL1
or
TEL2
),
SCHEDULE
, or
MEMO
to display “NAME?”, “SCHEDULE?”, or
“MEMO?”.
2. Press
SHIFT
M•CK
.
The number of
remaining bytes is
displayed briefly.
Notes
The Organizer can store up to the following
bytes in the memory (excluding the Calculator
mode memory).
EL-6053: 7671 bytes/EL-6810: 66838 bytes
1 byte is required per character (in the 1st line)
for telephone, schedule, and memo entries.
1 byte is required for 2 digits in the number part
(in the 2nd and the 3rd lines) of telephone and
memo entries. (When there is an odd number
of digits in a number entry, the last digit
occupies 1 byte.)
In addition to the memory size for characters
(in the 1st line) and numbers (in the 2nd and
the 3rd lines), each entry requires the following
memory size:
Telephone entry
.....
EL-6053: 5 bytes
EL-6810: 6 bytes
Schedule entry
.......
8 bytes (including date
and time)
Memo entry
...........
3 bytes
2. Deleting all the memory contents
Perform steps 2 and 3 as described in the section,
“Using the Organizer for the First Time”.
To cancel the deletion operation, press
C•CE
instead of
SHIFT
ENTER
in step 3.
Secret Function
Replacing Battery
Battery used
Type
Model
Quantity
Lithium battery
EL-6053: CR2025
1
EL-6810: CR2032
Improper replacement of the battery may
change or lose the memory contents.
Be sure to write down any important
information stored in the memory before
replacing the battery.
Make sure the power is turned off before
replacing the battery.
Do not press
ON
OFF
until the battery replacement
procedure is completed.
1. Precautions
Since improper use of the battery may cause
leakage or explosion, strictly observe the
following instructions.
Insert the battery with the positive side (+)
correctly facing up.
Never throw the battery into a fire because it
might explode.
Keep the battery out of the reach of children.
Because the battery in the Organizer was installed
at the factory, it may become depleted before the
specified expiration time is reached.
2. Battery replacement
If the display becomes dim and difficult to read,
immediately replace the battery with a new one.
Continued use of the Organizer with an exhausted
battery can alter or clear the memory contents.
For EL-6053 only:
Do not use a metallic object to pry out the
battery. The Organizer will be subjected to an
electrical shock and all the memory contents
will be cleared.
Complete the replacement of the battery within
1 minute, otherwise all the memory contents
may be cleared.
For EL-6053 only:
1. Press
ON
OFF
to turn the power off.
2.
Loosen the screw and remove the battery
holder cover on the back of the unit. (Slide the
cover off.)
3.
Remove the exhausted
battery by prying it out
from the holder with
the corner of the
holder cover. (Fig. 1)
4.
Install a new battery
with the positive side
(+) facing up into the
holder.
5.
Replace the holder cover and secure it with the
screw.
6. Press
ON
OFF
to turn the power on.
If nothing appears on the display, press the
RESET switch and press
C•CE
.
Do not press
SHIFT
ENTER
. Pressing
SHIFT
ENTER
clears all the memory
contents.
7.
Set the clock.
For EL-6810 only:
1. Press
ON
OFF
to turn the power off.
2.
Loosen the screw and remove the battery
holder cover on the back of the unit. (Slide the
cover off.)
3.
Install a new battery with the positive side (+)
facing up into the upper or lower empty holder.
(Fig. 1)
4.
Remove the exhausted battery by prying it out
with a ball-point pen. (Fig. 2)
5.
Replace the holder cover and secure it with the
screw.
6. Press
ON
OFF
to turn the power on.
If nothing appears on the display, press the
RESET switch and press
C•CE
.
Do not press
SHIFT
ENTER
. Pressing
SHIFT
ENTER
clears all the memory
contents.
7.
Set the clock.
Fig. 1
Fig. 2
Specifications
Model:
EL-6053
EL-6810
Product name:
Electronic Organizer
Display:
3 lines of 12 digits
Memory capacity:
EL-6053: 7671 bytes
EL-6810: 66838
bytes
Clock mode:
Accuracy:
± 60 seconds/month at 25
°
C/77
°
F
Display:
Year, month, day, day of the
week, hour, minute, second, AM/PM
Clock function:
12-hour/24-hour format
(switchable), 3 kinds of date type
(switchable), world clock function, daylight
saving time (summer time) display, daily
alarm, hourly alarm
Telephone mode:
Entering and recalling of
telephone entry (name, address, E-mail
address, and phone number; and web address
(URL) for EL-6810 only)
Schedule mode:
Entering and recalling of
schedule entry (details, year, month, day, hour,
and minute), schedule alarm
Memo mode:
Entering and recalling of memo
entry
Calculator mode:
10 digits (with calculation
status symbols), arithmetical calculations,
percentage, square root, memory calculation,
etc.
Currency/unit conversion mode:
5 kinds of currency conversion (editable) and 9
kinds of unit conversion
Game mode:
EL-6053: 1 game
EL-6810: 2 games
Power consumption:
EL-6053: 0.003 W
EL-6810: 0.003 W
Operating temperature:
0
°
C to 40
°
C
(32
°
F to 104
°
F)
Power supply:
3V … (DC),
lithium battery
EL-6053:
CR2025
×
1
EL-6810:
CR2032
×
1
Auto-power off:
Approx. 7 minutes
Battery life:
Approx. 2 years at ambient
temperature of 25
°
C/77
°
F, assuming the
following daily use: 30 minutes display, alarm
sounding for 20 seconds and key touch tone
turned on/off 100 times.
Weight
(including battery)
:
EL-6053: Approx.
88 g (0.194 lb.)
EL-6810: Approx.
105 g (0.231 lb.)
Dimensions:
EL-6053:
Open:
125.0 mm (W)
×
168.5 mm (D)
×
8.3 mm (H)
4-
29
/
32
" (W)
×
6-
5
/
8
" (D)
×
5
/
16
" (H)
Closed:
125.0 mm (W)
×
86.3 mm (D)
×
12.0 mm (H)
4-
29
/
32
" (W)
×
3-
13
/
32
" (D)
×
15
/
32
" (H)
EL-6810:
Open:
139.0 mm (W)
×
174.7 mm (D)
×
9.5 mm (H)
5-
15
/
32
" (W)
×
6-
7
/
8
" (D)
×
3
/
8
" (H)
Closed:
139.0 mm (W)
×
89.5 mm (D)
×
13.7 mm (H)
5-
15
/
32
" (W)
×
3-
17
/
32
" (D)
×
17
/
32
" (H)
Accessories:
1 lithium battery (installed),
operation manual
Currency/Unit Conversion Mode
Caring for Your Organizer
Do not carry the Organizer in the back pocket of
slacks or trousers.
Do not drop the Organizer or apply excessive
force to it.
Do not subject the Organizer to extreme
temperatures.
Since this product is not waterproof, do not use
it or store it where fluids can splash onto it.
Clean only with a soft, dry cloth.
Use only a SHARP approved service facility.
Calculator Mode
The Organizer can
calculate numbers of up
to 10 digits. Press
CALC/CONV
several
times to display the Calculator mode screen
(Calculator
Currency conversion
Unit
conversion
Calculator...).
Calculation
Be sure to press
C•CE
,
C•CE
, and
CM
to clear
the display and memory before performing a
calculation.
Note
• When
,
,
, or
is pressed, the respective
symbol, +, –,
×
, or ÷ is displayed. (In the
examples in this manual, these symbols are not
described.)
If an error occurs
If the calculation result or the integer section in
the numerical value in the memory exceeds 10
digits or if a number is divided by zero (0), an
error occurs (“ERR” is displayed).
Calculation examples
Example
Operation
Display
(–24+2)÷4=–5.5
C•CE
24
2
4
–5.5
34
+57=91
34
57
91.
45
+57=102
45
102.
(The addend becomes a
constant.)
68
×
25=1700
68
25
1700.
68
×
40=2720
40
2720.
(The multiplicand becomes
a constant.)
200
×
10%=20
200
10
%
20.
9÷36=25%
9
36
%
25.
200+(200
×
10%)=220
200
10
%
220.
500–(500
×
20%)=400
500
20
%
400.
4
6
=(4
3
)
2
=4096
4
4096.
1/8=0.125
8
0.125
25
×
5=125
CM
25
5
M+
M
125.
–)84÷3=28
84
3
M–
M
28.
+)68+17=85
68
17
M+
M
85.
182
RM
M
182.
25–9=4
25
9
ED
4.
1234567890
×
145
1234567890
ERR
=179012344050
145
17.90123440
C•CE
17.90123440
(17.90123440
×
10
10
=179012344000)
EDD
Editing or deleting entries – Telephone, Schedule, Memo –
Editing
1.
Recall the entry to be edited.
2. Press
EDIT
. The cursor starts to flash.
In Telephone mode press
ENTER
several
times to display each field (the address field
and so on).
3. Press
,
,
, or
to move the cursor to
the position to be edited.
4.
Enter, insert, or delete characters (refer to
“Entering Characters”).
To cancel editing, press
C•CE
.
5. Press
ENTER
several times (until “STORED!”
appears briefly) to finish editing and to store
the entry.
Deleting
1.
Recall the entry to be deleted.
2. Press
DEL
.
“DELETE?” is displayed.
To cancel the deletion operation, press
C•CE
.
3. Press
ENTER
to delete the entry.
1. Registering a password and storing
secret entries
Up to 6 characters can be registered as the
password.
One password is valid for Telephone, Schedule,
and Memo modes.
If the password is forgotten, you cannot delete the
password only. You have to delete all the memory
contents. (Perform steps 2 and 3 as described in
the section, “Using the Organizer for the First
Time”.) As a safeguard, make a written record of
the password.
Registering a password
1. Press
TEL
(
TEL1
or
TEL2
),
SCHEDULE
, or
MEMO
to display “NAME?”, “SCHEDULE?”,
or “MEMO?”.
2. Press
SECRET
.
3.
Enter the password (case sensitive), e.g.
ABC
.
4. Press
SECRET
to register it.
The display returns to the screen in step 1
with the symbol “
”.
If “ERROR!” appears briefly, a password has
already been registered. Enter the correct
password or delete the password and all the
memory contents.
5. Press
SECRET
SECRET
to turn Secret
function on. “
” disappears.
Storing secret entries
1.
Enter characters in Telephone, Schedule, or
Memo mode when “
” is not displayed
(Secret function is on).
When “
” is displayed, press
SECRET
SECRET
to turn Secret function on.
2. Press
SECRET
before pressing
ENTER
to
store. “
” appears.
3. Press
ENTER
to store a secret entry in the
memory.
“STORED!” appears briefly, and the display
returns to the mode screen without “
(Secret function is on).
You cannot display the secret entry until you
turn Secret function off.
2. Turning Secret function on and off
When Secret function is on, “
” is not
displayed.
You can display, edit, or delete entries
except secret entries.
You can enter new entries as secret or
non-secret.
When Secret function is off, “
” is
displayed.
You can display, edit, or delete secret
entries only. (You cannot display non-
secret entries.)
You cannot enter a new entry.
Turning Secret function off
1. Press
TEL
(
TEL1
or
TEL2
),
SCHEDULE
, or
MEMO
and check that “
” is not displayed.
2. Press
SECRET
. “PASSWORD?” is displayed.
3.
Enter the password and press
SECRET
.
•“
” is displayed and you can display
secret entries.
If you enter an incorrect password,
“ERROR!” appears briefly. Follow the above
steps and enter the correct password.
Even when Secret function is turned off, it
will be automatically turned on (“
” will
disappear):
A)when you press
GAME
,
CLOCK
, or
CALC/CONV
,
or
B)after the power is turned off manually
or automatically.
Turning Secret function on
1. Press
TEL
(
TEL1
or
TEL2
),
SCHEDULE
, or
MEMO
and check that “
” is displayed.
2. Press
SECRET
.
The password is displayed. Memorize it again.
3. Press
SECRET
again.
” disappears and you cannot display
secret entries.
3. Changing the password
1.
Turn Secret function off (“
” appears).
2. Press
SECRET
. The password is displayed.
3. Press
EDIT
.
The initial character of the password starts to
flash.
4.
Enter, or edit characters and make a new
password.
5. Press
SECRET
. The new password is now
registered.
0
.
066
.
CAD
USD
330
.
CAD
USD
Game Mode
Press
GAME
to play the game “ALPHA ATTACK”.
For EL-6810 only:
Each time you press
GAME
,
the display switches between “BLACKJACK” and
“ALPHA ATTACK”.
ALPHA ATTACK
Type in characters (A to Z, 0 to 9) displayed on
the 1st line to clear them. The game is divided
into 20 levels in speed.
1. Press
GAME
to
display the following
Game mode screen.
2.
Enter the level
number (2 digits
from 01 to 20).
01: slow, 20: fast
3. Press
ENTER
to
start a game.
4.
Press the same key
as the first character
at the left end of the 1st line. (In this case,
press keys in the order: E
Y
3
K
W.)
Pressing the correct key in the correct order
deletes the character.
When 12 characters are displayed in each
level, the game continues in the faster level
(up to 20).
When no more characters can be displayed,
the game is over. The Game mode screen
with the level when the game is over is
displayed.
For EL-6810 only: BLACKJACK (Twenty-one)
Make your “hand” (the total of the numbers on
the cards) close to 21, without going over 21.
1. Press
GAME
to
display the following
Game mode screen.
2. Press
ENTER
to
start a game. The left
2 cards are dealt for you. (One is facing up and
one is facing down.)
3.
Agree the left-displayed maximum bet (up to
10) or enter the fewer bet. Pressing
also
can bet to the maximum.
4. Press
SPACE
to
see your hand.
Each time you
press
SPACE
, a
new card is dealt.
“J”, “Q”, and “K”
are counted as 10.
“A” can be counted as 1 or 11.
When first 2 cards are “A” and a face card
(“J”, “Q”, or “K”), your hand is
“BLACKJACK”.
5. Press
ENTER
to
stop being dealt and
hold your hand. The
dealer’s hand and
the results are
displayed.
When you win,
your total flashes and your bet is doubled.
When you win with “BLACKJACK”, your bet
is tripled.
6. Press
ENTER
and display the Game mode
screen.
When you have no more chips to bet, the
game is over.
To quit the game, press
C•CE
or any mode
key. Your chips are stored for the next time.
To return your chips to 30, press
DEL
and
ENTER
on the Game mode screen.
ALPHA ATTACK
01
Level
EY3KW
01
J28
32K4
20
19
20
20
Your chips
Your bet
The dealer’s
total
Your total
CAPACITY
6254
PASSWORD?
SHARP CORPORATION
0
.
EURO
USD
Fig. 1
BLACKJACK
30
Your chips
J28
4
10
20
Your chips
Your bet
The dealer’s
hand
Your hand