Sony RDR-GX7 Technical Notes - Page 26

Motion Adaptive Block Noise Reduction, Motion Adaptive Field Noise Reduction

Page 26 highlights

RDR-GX7 Technical Notes Chapter 4-4 High quality image & sound s Motion Adaptive Block Noise Reduction Block Noise Reduction is used to effectively reduce both noise and block noise, which are characteristics of MPEG processing. The RDR-GX7 is equipped with a Block Noise Reduction circuit, which detects higher harmonic block noise and works effectively in both horizontal and vertical directions in order to minimize the appearance of block noise borders. It operates in tandem with the Field Noise Reduction circuitry (explained later), in a motion adaptive manner to minimize detection errors, while automatically applying block noise reduction to video images in which block noise is easily generated. The Theory of Motion Adaptive Block Noise Compensation Block diagram Video input Video output Block noise detection Compensator output MC residual movement vector Detecting the degree of encoding difficulty Operation theory Block noise Compensation Amplitude Block border Block border Before compensation After compensation s Motion Adaptive Field Noise Reduction The most noticeable drawback of MPEG playback is video background noise. Conventional digital noise reduction (DNR) has the negative effects of residual images and loss of detail, so it is not a thoroughly effective approach. The RDR-GX7, however, employs Motion Adaptive Field Noise Reduction which precisely detects movement and extracts the noise through Hadamard transform, to achieve a highly efficient reduction of noise components. In addition, there are virtually no adverse effects to either movement or detail, making this a much more thorough and effective approach to noise reduction than conventional methods. The Theory of Motion Adaptive Field Noise Reduction Block diagram Video input Inverse Hadamard transform Limiter Hadamard transform Motion compensation Noise detection Operation theory Field one Field two Noise Video output Field memory Output Movement compensation Subtraction, Hadamard limiter processing Subtraction Blocks are analyzed and movement vectors are calculated Region of blocks with movement is zero vector blocks only are moved, and subtraction processing is performed. Representational Diagram of Motion Detection by Block Matching Vertical search area Horizontal search area Compensation pixels 4 pixels 16 pixels (-8 , -4) Search area -1 to -4 -1 to -8 (0 , 0) (+7, +3) +1 to +7 +1 to +3 26

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Motion Adaptive Block Noise Reduction
Block Noise Reduction is used to effectively reduce both noise
and block noise, which are characteristics of MPEG processing.
The RDR-GX7 is equipped with a Block Noise Reduction
circuit, which detects higher harmonic block noise and works
effectively in both horizontal and vertical directions in order to
minimize the appearance of block noise borders. It operates in
tandem with the Field Noise Reduction circuitry (explained
later), in a motion adaptive manner to minimize detection errors,
while automatically applying block noise reduction to video
images in which block noise is easily generated.
Motion Adaptive Field Noise Reduction
The most noticeable drawback of MPEG playback is video
background noise. Conventional digital noise reduction (DNR)
has the negative effects of residual images and loss of detail, so it
is not a thoroughly effective approach. The RDR-GX7, however,
employs Motion Adaptive Field Noise Reduction which
precisely detects movement and extracts the noise through
Hadamard transform, to achieve a highly efficient reduction of
noise components. In addition, there are virtually no adverse
effects to either movement or detail, making this a much more
thorough and effective approach to noise reduction than
conventional methods.
Chapter 4-4
High quality
image & sound
RDR-GX7 Technical Notes
26
Video input
Video output
MC residual
movement vector
Block noise
detection
Detecting the degree
of encoding difficulty
Compensator
output
Compensation
Amplitude
Before compensation
After compensation
Block border
Block border
Block noise
Block diagram
Operation theory
The Theory of Motion Adaptive
Block Noise Compensation
Subtraction
Field one
Field two
Output
Noise
Video
input
Video
output
Limiter
Noise detection
Motion compensation
Hadamard transform
Inverse Hadamard transform
Field memory
Movement
compensation
Subtraction, Hadamard
limiter
processing
Region of blocks
with movement
Blocks are analyzed and movement
vectors are
calculated
is zero vector
blocks only are moved, and subtraction processing is performed.
Block diagram
Operation theory
The Theory of Motion Adaptive
Field Noise Reduction
(-8 , -4)
(0 , 0)
(+7, +3)
16 pixels
4 pixels
-1 to -8
+1 to +7
Compensation pixels
Search area
Vertical search area
Horizontal search area
-1 to -4
+1 to +3
Representational Diagram of Motion
Detection by Block Matching