Vtech Learning Time Cuckoo Clock User Manual - Page 10

Activities - parts

Page 10 highlights

Activities • Press the Ball button to enter the park and play games with Chirpy. Move the Joystick to stroll through the park and press Enter to choose the game you want to play. a. SNOWMAN MATCHING: Build the exact same snowman that you see on the right side of the screen. Use the Joystick to match the top, middle, and bottom piece by piece. Press Enter to confirm the match and move on to the next part, but choose carefully. Once you press Enter, you can't go back. b. BALL BOUNCING: Balls will fall from the top of the screen. Use the Joystick to move Chirpy left or right underneath the balls and bounce them off her head before they hit the ground. c. SCHOOL: Chirpy can learn cool tricks at school. Move the Joystick to choose a class. Chirpy can study Magic, Reading, or Painting. Keep coming back to class and watch what Chirpy learns! d. BUBBLE BURST: Press the Enter button to jump and get the bubbles while avoiding the thorns and stones. e. APPLE ORCHARD: Apples and leaves are falling from the tree, and Chirpy waits underneath to catch her favorite treat. Move the Joystick to collect the apples and avoid the leaves. f. CLUBHOUSE: When Chirpy grows up, she can visit the clubhouse to make a new friend. Keep coming back and watch them have fun together. 

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9
Press the
Ball
button to enter the park and play
games with Chirpy. Move the
Joystick
to stroll
through the park and press
Enter
to choose the
game you want to play.
a.
SNOWMAN MATCHING
: Build the exact
same snowman that you see on the right side of
the screen. Use the
Joystick
to match the top,
middle, and bottom piece by piece. Press
Enter
to confirm the match and move on to the next part,
but choose carefully. Once you press
Enter
, you
can’t go back.
b.
BALL BOUNCING
: Balls will fall from the top of
the screen. Use the
Joystick
to move Chirpy left
or right underneath the balls and bounce them off
her head before they hit the ground.
c.
SCHOOL:
Chirpy can learn cool tricks at school.
Move the
Joystick
to choose a class. Chirpy can
study Magic, Reading, or Painting. Keep coming
back to class and watch what Chirpy learns!
d.
BUBBLE BURST:
Press the
Enter
button to
jump and get the bubbles while avoiding the thorns
and stones.
e.
APPLE ORCHARD:
Apples and leaves are
falling from the tree, and Chirpy waits underneath
to catch her favorite treat. Move the
Joystick
to
collect the apples and avoid the leaves.
f.
CLUBHOUSE:
When Chirpy grows up, she can
visit the clubhouse to make a new friend. Keep
coming back and watch them have fun together.
Activities