Vtech Smart Start Super Advantage User Manual - Page 8

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T-Th ru (In) .o 1;1=1 OEM, DO En, Er EN, A SO D.0 In addition to their regular letter functions, these keys are used in the music related activities to create your own melody using the various notes of the scale. Use this key to turn the volume on or off. PLAYER A PLAYER B Press to select a player to answer the question in 2 player mode. L Automatic Shut-Off If there is no input into the SMART START Super AdvantageTM learning unit for about 4 minutes, the unit will automatically shut off to save power. After the auto power off is activated, you will need to press the ON button again to restart the unit. TO BEGIN PLAY 1. Turn the unit ON. 2. Select the activity that you wish to play by pressing the ACTIVITY key followed by the appropriate activity code number. 3. Choose the number of players by pressing the appropriate key. 4. Set the level of play by pressing the appropriate key. Note: If you do not enter an activity code, the unit will automatically enter the Spelling activity after idling for about 20 seconds. 5

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(In)
.o
1;1=1
OEM,
A
SO
D
.
0
DO
T
-
Th
ru
En,
Er
EN,
In
addition
to
their
regular
letter
functions,
these
keys
are
used
in
the
music
related
activities
to
create
your
own
melody
using
the
various
notes
of
the
scale.
Use
this
key
to
turn
the
volume
on
or
off.
PLAYER
A
PLAYER
B
L
Press
to
select
a
player
to
answer
the
question
in
2
player
mode.
Automatic
Shut
-Off
If
there
is
no
input
into
the
SMART
START
Super
AdvantageTM
learning
unit
for
about
4
minutes,
the
unit
will
automatically
shut
off
to
save
power.
After
the
auto
power
off
is
activated,
you
will
need
to
press
the
ON
button
again
to
restart
the
unit.
TO
BEGIN
PLAY
1.
Turn
the
unit
ON.
2.
Select
the
activity
that
you
wish
to
play
by
pressing
the
ACTIVITY
key
followed
by
the
appropriate
activity
code
number.
3.
Choose
the
number
of
players
by
pressing
the
appropriate
key.
4.
Set
the
level
of
play
by
pressing
the
appropriate
key.
Note:
If
you
do
not
enter
an
activity
code,
the
unit
will
automatically
enter
the
Spelling
activity
after
idling
for
about
20
seconds.
5