Yamaha YPG-635 Owner's Manual - Page 139

Dsp Types, Tempo Echo

Page 139 highlights

● DSP Types No. 1 HALL1 2 HALL2 3 HALL3 4 HALL4 5 HALL5 6 HALL M 7 HALL L 8 ROOM1 9 ROOM2 10 ROOM3 11 ROOM4 12 ROOM5 13 ROOM6 14 ROOM7 15 ROOM S 16 ROOM M 17 ROOM L 18 STAGE1 19 STAGE2 20 STAGE3 21 STAGE4 22 PLATE1 23 PLATE2 24 PLATE3 25 GM PLATE 26 WHITE ROOM 27 TUNNEL 28 CANYON 29 BASEMENT 30 DELAY LCR1 31 DELAY LCR2 32 DELAY LR Type 33 ECHO 34 CROSS DELAY 35 TEMPO DELAY 36 TEMPO ECHO 37 TEMPO CROSS 38 KARAOKE1 39 KARAOKE2 40 KARAOKE3 41 ER1 42 ER2 43 GATE REVERB 44 REVERS GATE 45 CHORUS1 46 CHORUS2 47 CHORUS3 48 CHORUS4 49 CHORUS5 50 CHORUS6 51 CHORUS7 52 CHORUS8 53 GM CHORUS1 54 GM CHORUS2 55 GM CHORUS3 56 GM CHORUS4 57 FB CHORUS 58 CELESTE1 59 CELESTE2 Effect Type List Description Reverb simulating the acoustics of a hall. Reverb simulating the acoustics of a room. Reverb suitable for a solo instrument. Reverb simulating a plate reverb unit. A unique short reverb with a bit of initial delay. Simulates a cylindrical space expanding to left and right. A hypothetical acoustic space which extends without limit. A bit of initial delay followed by reverb with a unique resonance. Produces three delayed sounds: L, R and C (center). Produces two delayed sounds: L and R. Two feedback delays are provided. Two delayed sounds (L and R), and independent feedback delays for L and R. The feedback of the two delayed sounds is crossed. Tempo-synchronized delay. Tempo-synchronized echo. Tempo-synchronized cross delay. Echo for karaoke. This effect isolates only the early reflection components of the reverb. Simulation of gated reverb. Simulation of gated reverb played back in reverse. Conventional chorus program with rich, warm chorusing. A 3-phase LFO adds modulation and spaciousness to the sound. MSB 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 4 4 4 4 16 17 18 19 5 5 6 7 8 21 21 22 20 20 20 9 9 10 11 66 66 66 66 65 65 65 65 65 65 65 65 65 66 66 LSB 0 16 17 18 1 6 7 16 17 18 19 0 1 2 5 6 7 16 17 0 1 16 17 0 7 0 0 0 0 16 0 0 0 0 0 8 0 0 1 2 0 1 0 0 17 8 16 1 2 0 1 8 3 4 5 6 7 0 2 DGX-630/YPG-635 Owner's Manual 139

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Effect Type List
DGX-630/YPG-635
Owner’s Manual
139
DSP Types
No.
Type
Description
MSB
LSB
1
HALL1
Reverb simulating the acoustics of a hall.
1
0
2
HALL2
1
16
3
HALL3
1
17
4
HALL4
1
18
5
HALL5
1
1
6
HALL M
1
6
7
HALL L
1
7
8
ROOM1
Reverb simulating the acoustics of a room.
2
16
9
ROOM2
2
17
10
ROOM3
2
18
11
ROOM4
2
19
12
ROOM5
2
0
13
ROOM6
2
1
14
ROOM7
2
2
15
ROOM S
2
5
16
ROOM M
2
6
17
ROOM L
2
7
18
STAGE1
Reverb suitable for a solo instrument.
3
16
19
STAGE2
3
17
20
STAGE3
3
0
21
STAGE4
3
1
22
PLATE1
Reverb simulating a plate reverb unit.
4
16
23
PLATE2
4
17
24
PLATE3
4
0
25
GM PLATE
4
7
26
WHITE ROOM
A unique short reverb with a bit of initial delay.
16
0
27
TUNNEL
Simulates a cylindrical space expanding to left and right.
17
0
28
CANYON
A hypothetical acoustic space which extends without limit.
18
0
29
BASEMENT
A bit of initial delay followed by reverb with a unique resonance.
19
0
30
DELAY LCR1
Produces three delayed sounds: L, R and C (center).
5
16
31
DELAY LCR2
5
0
32
DELAY LR
Produces two delayed sounds: L and R. Two feedback delays are pro-
vided.
6
0
33
ECHO
Two delayed sounds (L and R), and independent feedback delays for
L and R.
7
0
34
CROSS DELAY
The feedback of the two delayed sounds is crossed.
8
0
35
TEMPO DELAY
Tempo-synchronized delay.
21
0
36
TEMPO ECHO
Tempo-synchronized echo.
21
8
37
TEMPO CROSS
Tempo-synchronized cross delay.
22
0
38
KARAOKE1
Echo for karaoke.
20
0
39
KARAOKE2
20
1
40
KARAOKE3
20
2
41
ER1
This effect isolates only the early reflection components of the reverb.
9
0
42
ER2
9
1
43
GATE REVERB
Simulation of gated reverb.
10
0
44
REVERS GATE
Simulation of gated reverb played back in reverse.
11
0
45
CHORUS1
Conventional chorus program with rich, warm chorusing.
66
17
46
CHORUS2
66
8
47
CHORUS3
66
16
48
CHORUS4
66
1
49
CHORUS5
65
2
50
CHORUS6
65
0
51
CHORUS7
65
1
52
CHORUS8
65
8
53
GM CHORUS1
65
3
54
GM CHORUS2
65
4
55
GM CHORUS3
65
5
56
GM CHORUS4
65
6
57
FB CHORUS
65
7
58
CELESTE1
A 3-phase LFO adds modulation and spaciousness to the sound.
66
0
59
CELESTE2
66
2