Adobe 22020807 User Guide - Page 379

Launch Settings, Resources, Add Default Views

Page 379 highlights

USING ACROBAT 9 PRO 373 Multimedia and 3D models The options on the 3D tab are the same as the options on the 3D toolbar except for the following: Animation Style For models created with animation, this setting determines how the animation runs in Acrobat. Add Default Views Allows you to use different model views. An orthographic projection (ortho) effectively removes a dimension, preserving the size ratio between objects but giving the 3D model a less realistic appearance. Orthographic projection is especially useful for viewing certain diagrams, such as 3D mathematical functions plotted on a graph. A perspective projection offers a more realistic scene in which objects in the distance appear smaller than objects of the same size in the foreground. Show Toolbar Displays the 3D toolbar along with the image. When this option is not selected, you can right-click the 3D image to view the 3D toolbar. Script Specifies the JavaScript file that runs if a 3D model is enabled. Click Browse to add a JavaScript file to the PDF. Launch Settings Enable When Specifies when the 3D model is activated. When the 3D model is enabled, you can interact with it by using the 3D navigation tools, for example. Disable When Determines how the 3D model can be deactivated. When a 3D model is disabled, the 2D preview image or poster appears in the canvas. Playback Style Enables you to display the 3D model in a floating window outside the page. If you select Play Content In Floating Window, you can select the size of the window (in pixels) from the Height and Width menus. Border Width Select to create a border around the 3D object. Transparent Background Removes any background color. Poster Image To replace the default view of the 3D model when it isn't activated, select a poster image option. Click Browse to find the image you want. Resources Use the Resources tab to add files developed in Flash® to a 3D model for animation, effects, and textures. To bind a Flash resource, select it from the list of resources, and then select a binding type (Foreground, Background, or Material). To bind a material, also enter the material name for the part or parts where you want to display the material. Add Use to add SWF files for animations and backgrounds for the 3D model. Add Directory Select to add a directory of resource files to the 3D object. Remove Select a file in the list, and then click Remove to delete it from the file. Name Displays the name of the file that is selected from the list. You can also rename a resource, which is useful with scripting. For example, you can replace the name with the one used in a script. Binding When adding files that are developed in Flash as a resource for a 3D model, binding determines how those files interact. For example, you can identify a resource to run in the background and one to run in the foreground. After you add the files to the file list, select one, and in the Binding section, select either Background, Foreground, or Material. Material 3D designers can use the Material field to define a material to use in a model. The material name can be associated with a resource by selecting Material in the Binding section. FlashVars Flash developers can use the FlashVars field to add ActionScript™ variables for the selected file. Last updated 9/30/2011

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373
USING ACROBAT 9 PRO
Multimedia and 3D models
Last updated
9
/30/2011
The options on the 3D tab are the same as the options on the 3D toolbar except for the following:
Animation Style
For models created with animation, this setting determines how the animation runs in Acrobat.
Add Default Views
Allows you to use different model views. An
orthographic projection
(ortho) effectively removes a
dimension, preserving the size ratio between objects but giving the 3D model a less realistic appearance. Orthographic
projection is especially useful for viewing certain diagrams, such as 3D mathematical functions plotted on a graph. A
perspective projection
offers a more realistic scene in which objects in the distance appear smaller than objects of the
same size in the foreground.
Show Toolbar
Displays the 3D toolbar along with the image. When this option is not selected, you can right-click the
3D image to view the 3D toolbar.
Script
Specifies the JavaScript file that runs if a 3D model is enabled. Click Browse to add a JavaScript file to the PDF.
Launch Settings
Enable When
Specifies when the 3D model is activated. When the 3D model is enabled, you can interact with it by
using the 3D navigation tools, for example.
Disable When
Determines how the 3D model can be deactivated. When a 3D model is disabled, the 2D preview image
or poster appears in the canvas.
Playback Style
Enables you to display the 3D model in a floating window outside the page. If you select Play Content
In Floating Window, you can select the size of the window (in pixels) from the Height and Width menus.
Border Width
Select to create a border around the 3D object.
Transparent Background
Removes any background color.
Poster Image
To replace the default view of the 3D model when it isn’t activated, select a poster image option. Click
Browse to find the image you want.
Resources
Use the Resources tab to add files developed in Flash® to a 3D model for animation, effects, and textures. To bind a
Flash resource, select it from the list of resources, and then select a binding type (Foreground, Background, or
Material). To bind a material, also enter the material name for the part or parts where you want to display the material.
Add
Use to add SWF files for animations and backgrounds for the 3D model.
Add Directory
Select to add a directory of resource files to the 3D object.
Remove
Select a file in the list, and then click Remove to delete it from the file.
Name
Displays the name of the file that is selected from the list. You can also rename a resource, which is useful with
scripting. For example, you can replace the name with the one used in a script.
Binding
When adding files that are developed in Flash as a resource for a 3D model, binding determines how those
files interact. For example, you can identify a resource to run in the background and one to run in the foreground.
After you add the files to the file list, select one, and in the Binding section, select either Background, Foreground, or
Material.
Material
3D designers can use the Material field to define a material to use in a model. The material name can be
associated with a resource by selecting Material in the Binding section.
FlashVars
Flash developers can use the FlashVars field to add ActionScript™ variables for the selected file.