Adobe 65009333 Scripting Guide - Page 18

in the Scripts Panel folder see

Page 18 highlights

Getting Started Adding features to "Hello World" 18 //Get a reference to a font. try{ //Enter the name of a font on your system, if necessary. var myFont = app.fonts.item("Arial"); } on(myError){} //Get the active document and assign the result to the variable "myDocument" var myDocument = app.documents.item(0); with(myDocument.stories.item(0)){ //Change the font, size, and paragraph alignment. try{ appliedFont = myFont; } on(myError){} justification = Justification.centerAlign; pointSize = 48; //Enter the note at the last insertion point of the story. var myNote = insertionPoints.item(-1).notes.add(); myNote.texts.item(0).contents = "This is a note." } 3. Save the text as a plain text file with the file extension .jsx in the Scripts Panel folder (see "Installing scripts" on page 7). 4. Double-click the script name in the Scripts panel to run the new script.

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Getting Started
Adding features to “Hello World”
18
//Get a reference to a font.
try{
//Enter the name of a font on your system, if necessary.
var myFont = app.fonts.item("Arial");
}
on(myError){}
//Get the active document and assign the result to the variable "myDocument"
var myDocument = app.documents.item(0);
with(myDocument.stories.item(0)){
//Change the font, size, and paragraph alignment.
try{
appliedFont = myFont;
}
on(myError){}
justification = Justification.centerAlign;
pointSize = 48;
//Enter the note at the last insertion point of the story.
var myNote = insertionPoints.item(-1).notes.add();
myNote.texts.item(0).contents = "This is a note."
}
3.
Save the text as a plain text file with the file extension
.jsx
in the Scripts Panel folder (see
Installing
scripts
” on page 7
).
4.
Double-click the script name in the Scripts panel to run the new script.