Adobe 65009333 Scripting Guide - Page 54
Autocorrect, Footnotes
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Text and Type Autocorrect 54 Autocorrect The autocorrect feature can correct text as you type. The following script shows how to use it (for the complete script, see Autocorrect): //The autocorrect preferences object turns the //autocorrect feature on or off. app.autoCorrectPreferences.autoCorrect = true; app.autoCorrectPreferences.autoCorrectCapitalizationErrors = true; //Add a word pair to the autocorrect list. Each AutoCorrectTable is linked //to a specific language. var myAutoCorrectTable = app.autoCorrectTables.item("English: USA"); //To safely add a word pair to the auto correct table, get the current //word pair list, then add the new word pair to that array, and then //set the autocorrect word pair list to the array. var myWordPairList = myAutoCorrectTable.autoCorrectWordPairList; //Add a new word pair to the array. myWordPairList.push(["paragarph", "paragraph"]); //Update the word pair list. myAutoCorrectTable.autoCorrectWordPairList = myWordPairList; //To clear all autocorrect word pairs in the current dictionary: //myAutoCorrectTable.autoCorrectWordPairList = [[]]; Footnotes The following script fragment shows how to add footnotes to a story (for the complete script, see Footnotes): var myWord, myFootnote; var myDocument = app.documents.item(0); var myStory = myDocument.stories.item(0); //Add four footnotes at random locations in the story. for(myCounter = 0; myCounter < 4; myCounter ++){ myWord = myStory.words.item(myGetRandom(0, myStory.words.length)); var myFootnote = myWord.insertionPoints.item(-1).footnotes.add(); //Note: when you create a footnote, it contains text--the footnote //marker and the separator text (if any). If you try to set the text of //the footnote by setting the footnote contents, you will delete the //marker. Instead, append the footnote text, as shown below. myFootnote.insertionPoints.item(-1).contents = "This is a footnote."; //This function gets a random number in the range myStart to myEnd. function myGetRandom(myStart, myEnd){ var myRange = myEnd - myStart; return myStart + Math.floor(Math.random()*myRange); }