Adobe 65030365 Scripting Guide - Page 375
Constants.FV_FILL_CLEAR 15, Constants.FV_KNOCKOUT 0x00
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ADOBE FRAMEMAKER SCRIPTING GUIDE Object Reference Property name LineCap LocX LocY NextGraphicInDoc NextGraphicInFrame NextGraphicInGroup NextSelectedGraphicInDoc ObjectAttributes Overprint Pen PrevGraphicInFrame PrevGraphicInGroup 367 Data Type int int int FMObject FMObject FMObject FMObject Strings int int FMObject FMObject Description Specifies the type of the end of the line. The possible values are: • Constants.FV_CAP_BUTT (0x00) • Constants.FV_CAP_ROUND (0x01) • Constants.FV_CAP_SQUARE (0x02) Specifies the distance of the object from the left side of the parent frame (in inches). The permissible range is - 216 inches to 216 inches. If the graphic object is an anchored frame, the distance is automatically calculated from the left side of the page frame. You cannot set this value manually for anchored frames. Distance of the object from the top of the parent frame (in inches) The permissible range is -216 inches to 216 inches. If the graphic object is an anchored frame, the distance is automatically calculated from the top of the page frame. You cannot set this value manually for anchored frames. Denotes the next graphic object in the document. Denotes the next graphic object in the frame. Denotes the next graphic object in the group. Denotes the next selected graphic object in the document. A list of strings. Each string expresses an attribute that is specified for an anchored frame in the Object Properties > Object Attributes dialog box. Each string is in the form of string_text.You can use the backslash to escape characters such as \n, \r, or \t for newline, carriage return, and tab, respectively. For a backslash character in the string text, type \\. Specifies the overprint settings for the object. The possible values are: • Constants.FV_KNOCKOUT (0x00) • Constants.FV_OVERPRINT (0x01) • Constants.FV_FROMCOLOR (0x02) Specifies the pen pattern (numbers between 0 and 7). Constants are provided for pen patterns 0, 7 and 15, as follows: • Constants.FV_FILL_BLACK (0) • Constants. FV_FILL_WHITE (7) • Constants.FV_FILL_CLEAR (15) Denotes the previous graphic object in the frame. Denotes the previous graphic object in the group. Last updated 9/26/2011