Biostar U8668 GRAND U8668 Grand user's manual - Page 7

Supports Ultra DMA 33, Ultra DMA 66, Ultra DMA 100, Ultra DMA 133 Bus

Page 7 highlights

Management protocols. 3.I2C Serial Bus for DDC Monitor Communications. 1. ROP3 Ternary Raster Operation BitBLTs. 2. 8, 16 and 32 bpp mode acceleration. 1. Optimized Shared Memory Architecture (SMA). 2. 16 / 32 MB frame buffer using system memory. 3. Floating-point triangle setup engine. 4. Single circle 128-bit 3D architecture. 5. 8M triangles /second setup engine. 6. 140M pixels second trilinear fill rate. 7. Full internal AGP 4x performance. 8. Microsoft Direct X texture compression. 9. Next generation, 128-bit 2D graphics engine. 10. High quality DVD video playback. 11. 2D / 3D resolutions up to 1280x1024. 1. Single-pass multiple textures. 2. Anisotropic filtering. 3. 8-bit stencil buffer. 4. 32-bit true color rendering. 5. Specular lighting and diffuse shading. 6. Alpha blending modes. 7. Massive 2K x 2K textures. 8. MPEG-2 video textures. 9. Vertex and table fog. 10. 16 or 24-bit Z-buffering. 11. Reflection mapping, texture morphing, shadows, procedural textures and atmospheric effects. 1.Supports four IDE hard disk drives. 2.Supports PIO Mode 4, Master Mode, and high performance hard disk drives. 3.Supports disk transfer rates up to 133 MB/second. 4.Supports Ultra DMA 33, Ultra DMA 66, Ultra DMA 100, Ultra DMA 133 Bus

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Management protocols.
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1. ROP3 Ternary Raster Operation BitBLTs.
2. 8, 16 and 32 bpp mode acceleration.
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1. Optimized Shared Memory Architecture (SMA).
2. 16 / 32 MB frame buffer using system memory.
3. Floating-point triangle setup engine.
4. Single circle 128-bit 3D architecture.
5. 8M triangles /second setup engine.
6. 140M pixels second trilinear fill rate.
7. Full internal AGP 4x performance.
8. Microsoft Direct X texture compression.
9. Next generation, 128-bit 2D graphics engine.
10. High quality DVD video playback.
11. 2D / 3D resolutions up to 1280x1024.
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0õĸ͹¸¿»Í-µÎ¸Ê½¾¿¸¼µ
1. Single-pass multiple textures.
2. Anisotropic filtering.
3. 8-bit stencil buffer.
4. 32-bit true color rendering.
5. Specular lighting and diffuse shading.
6. Alpha blending modes.
7. Massive 2K x 2K textures.
8. MPEG-2 video textures.
9. Vertex and table fog.
10. 16 or 24-bit Z-buffering.
11. Reflection mapping, texture morphing, shadows, procedural textures and
atmospheric effects.
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1.Supports four IDE hard disk drives.
2.Supports PIO Mode 4, Master Mode, and high performance hard disk drives.
3.Supports disk transfer rates up to 133 MB/second.
4.Supports Ultra DMA 33, Ultra DMA 66, Ultra DMA 100, Ultra DMA 133 Bus