Vtech V.Smile Jammin Gym Class User Manual - Page 9

Activities - v mat

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Player Mode: 1 Player/2 Players Step on the red footprint to choose 1 Player" or step on the yellow footprint to choose "2 Players." Note: A second exercise mat must be plugged into the Player 2 port on the V.SMILETM TV Learning System to change this player setting. Level of Difficulty: Easy/Difficult Levels Step on the blue footprint to choose the "Easy" level and step on the green footprint to choose the "Difficult" level. STEP 3: Start Your Game For Gym Games, please see the "Activities - Gym Games" section of this manual. For Brain Games, please see the "Activities - Brain Games" section of this manual. For Music Box, please see the "Activities - Music Box" section of this manual. For Options, please see the above section of this manual. There are four arrow buttons on the mat. ACTIVITIES ACTIVITIES Educational Curriculum Gym Games Game 1 Health Beat Non-foods & Food Classification Healthy & Junk Food Classification Game 2 Jump Rope Numbers Number Jam Counting Game 3 Two-Step Tire Tread Following Directions Colors Game 4 Dancercise Sequence Following Directions Sequencing Final Game Final Gym Challenge Numbers Counting Brain Games Game 1 Dance Pattern Colors Following Directions Matching 8

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ACTIVITIES
8
Player Mode: 1 Player/2 Players
Step on the red footprint
to choose
1 Player”
or step on the yellow
footprint
to choose
“2 Players
.
Note:
A second exercise mat must be plugged into the Player 2 port on the
V
.SMILE
TM
TV Learning System
to change this player setting.
Level of Difficulty: Easy/Difficult Levels
Step on the blue footprint
to choose the
“Easy”
level and step on the
green footprint
to choose the
“Difficult”
level.
STEP 3: Start Your Game
For
Gym Games
, please see the “Activities – Gym Games” section of
this manual.
For
Brain Games
, please see the “Activities – Brain Games” section of
this manual.
For
Music Box
, please see the “Activities – Music Box” section of this
manual.
For
Options
, please see the above section of this manual.
There are four arrow buttons on the mat.
ACTIVITIES
Educational Curriculum
Gym Games
Game 1
Health Beat
Non-foods & Food Classification
Healthy & Junk Food Classification
Game 2
Jump Rope
Numbers
Number Jam
Counting
Game 3
Two-Step Tire Tread
Following Directions
Colors
Game 4
Dancercise Sequence
Following Directions
Sequencing
Final Game
Final Gym Challenge
Numbers
Counting
Brain Games
Game 1
Dance Pattern
Colors
Following Directions
Matching