ATI 9550 User Guide - Page 8

Viewing 3D Graphics, SMOOTHVISION, SMARTSHADER

Page 8 highlights

Viewing 3D Graphics RADEON 9000 PRO MAC EDITION's 3D Acceleration features supports the following advanced 3D graphics capabilities: • OpenGL Support. • QuickDraw 3D RAVE Support. • Twin Cache Architecture. • Single Pass Multi-texturing. • Triangle Setup Engine. • Bilinear/Trilinear Filtering. • Line Anti-aliasing. • Specular Highlights. • Perspectively Correct Texture Mapping. • Mip-Mapping. • Z-buffering and Double-buffering. • Spherical, Dual-Paraboloid, 3D Texturing and Cubic environment mapping. In addition, the RADEON 9000 PRO MAC EDITION brings new and exciting graphics technologies to the Macintosh platform: SMOOTHVISION™ is an anti-aliasing solution that raises the bar for image quality using programmable multi-sampling methods to post-process graphics before they are displayed. SMARTSHADER™ (supported in Mac OS X only) is a new technology which revolutionizes the graphics pipeline by making both the geometry processing and pixel processing stages more programmable than ever before. Developers can easily create amazing new graphics effects while maintaining a high level of performance. 5

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5
Viewing 3D Graphics
RADEON 9000 PRO MAC EDITION’s 3D Acceleration
features supports the following advanced 3D graphics
capabilities:
OpenGL Support.
QuickDraw 3D RAVE Support.
Twin Cache Architecture.
Single Pass Multi-texturing.
Triangle Setup Engine.
Bilinear/Trilinear Filtering.
Line Anti-aliasing.
Specular Highlights.
Perspectively Correct Texture Mapping.
Mip-Mapping.
Z-buffering and Double-buffering.
Spherical, Dual-Paraboloid, 3D Texturing and Cubic
environment mapping.
In addition, the RADEON 9000 PRO MAC EDITION brings
new and exciting graphics technologies to the Macintosh
platform:
SMOOTHVISION
is an anti-aliasing solution that raises the
bar for image quality using programmable multi-sampling
methods to post-process graphics before they are displayed.
SMARTSHADER
(supported in Mac OS X only)
is a new
technology which revolutionizes the graphics pipeline by
making both the geometry processing and pixel processing
stages more programmable than ever before. Developers can
easily create amazing new graphics effects while maintaining a
high level of performance.