Behringer RD-8 Manual - Page 26
Universal Serial Bus USB
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26 RHYTHM DESIGNER RD-8 User Manual Output: The signal sent out by a device or process. Also used to describe the physical socket where a signal leaves a device. Parameter: A setting whose value can be changed. The result is a sweeping effect similar to a flanger but smoother and often more natural sounding. Pattern: A rhythmic pattern, or repeated rhythm establishing the meter and groove through the pulse and subdivision Pitch: A quality of sound that makes it possible to judge if a sound is higher or lower than another. Playhead: A moving white LED in the step timeline that represents the position in the pattern. Polymeter (Poly): The simultaneous use of two or more conflicting rhythms. Post: The point for accessing audio just after it leaves a specific component or stage. For example, Post-Fader audio is affected by the fader. Power Supply Unit (PSU): The component in a system which is responsible for supplying and managing power. PPQ: The smallest unit of time used for sequencing note and automation events, both by step sequencers and in the MIDI standard. Pre: The point for accessing audio just before it reaches a specific component or stage. For example, Pre-Fader audio is not affected by the fader. Probability (Prob): The extent to which a programmed step is likely to happen. Random: Does not follow a definite plan or pattern. Resonance: The emphasis/boost of frequencies around the cut-off point just before attenuation starts to occur. As resonance increases, it will reach a point where the filter will start to self-oscillate, producing a signal even when there is no input. Return: A way to add audio into the signal path after the FX bus. Send: Select which sounds are sent to the FX bus for further processing. Sequencer: A programmable device or module used to arrange/sequence timed events into musical patterns and songs. Sig (Signal): Shows presence of audio. Step: A step is one stage in a sequence or pattern. Solo: To isolate a chosen voice in playback. Song: A collection of patterns played back in a predefined order. Sub-Bass: Frequencies in a signal ranging from 10 Hz to 60 Hz (lower than C0 to approximately B1). Sustain: acts in a similar way to a compressor, allowing the peaks to carry longer before decay. The effect can also be used to reduce the sustain for a more staccato sound. Swing: The Swing function as we now know it - originally known as 'shuffle', a term still used to approximate the effect of a human drummer playing in swing timing by quantizing each drum beat to the nearest step and then delaying the playback of every other step in the pattern. Synchronization (Sync): Coordination of timing between devices. Sync (Tempo): A function where a cyclical event such as an LFO is synchronized to a tempo value. Tap: A way to enter step information. Tempo: The speed at which a composition is played, usually expressed in beats per minute (BPM). Timbre: The tone, character, or aesthetic qualities of a sound. Treble: Frequencies in a signal ranging from 5 kHz to 20 kHz (approximately D#8 to above C10). Trigger: Activation of a function, such as the Note Repeat or Step Repeat. Unbalanced Audio: A type of audio connection that uses two wires in a cable and does not offer the noise rejection qualities of a balanced system. Universal Serial Bus (USB): A plug and play interface that provides a fast connection between a computer and peripherals. Volt (V): A unit of electrical potential differential or electromotive force. A difference in charge between two points in a circuit. This difference, when combined with the rate of the charge (current) allows for the control of many analog circuits that synthesize sound. Voice: A sound which can play a single note at a time.