Biostar U8668 U8668 user's manual - Page 7

D Rendering Features, Built in IDE Facilities

Page 7 highlights

Chapter 1 Motherboard Description 32.. F16lo/at3in2gM-pBoifnrat mtrieanbgulfefesreutusipngensgyisntee.m memory. 4. Single circle 128-bit 3D architecture. 5. 8M triangles /second setup engine. 6. 140M pixels second trilinear fill rate. 7. Full internal AGP 4x performance. 8. Microsoft Direct X texture compression. 9. Next generation, 128-bit 2D graphics engine. 10. High quality DVD video playback. 11. 2D / 3D resolutions up to 1920x1440. 4. 3D Rendering Features 1. Single-pass multiple textures. 2. Anisotropic filtering. 3. 8-bit stencil buffer. 4. 32-bit true color rendering. 5. Specular lighting and diffuse shading. 6. Alpha blending modes. 7. Massive 2K x 2K textures. 8. MPEG-2 video textures. 9. Vertex and table fog. 10. 16 or 24-bit Z-buffering. 11. Reflection mapping, texture morphing, shadows, procedural textures and atmospheric effects. Built in IDE Facilities: 1.Supports four IDE hard disk drives. 2.Supports PIO Mode 4, Master Mode, and high performance hard disk drives. 3.Supports disk transfer rates up to 133 MB/second. 4.Supports Ultra DMA 33, Ultra DMA 66, Ultra DMA 100, Ultra DMA 133 Bus Master Modes. 5.Supports IDE interface with CD-ROM. 6.Supports high capacity hard disk drives. 7.Supports LBA mode. 1-4

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Chapter 1
Motherboard Description
1-4
2. 16 / 32 MB frame buffer using system memory.
3. Floating-point triangle setup engine.
4. Single circle 128-bit 3D architecture.
5. 8M triangles /second setup engine.
6. 140M pixels second trilinear fill rate.
7. Full internal AGP 4x performance.
8. Microsoft Direct X texture compression.
9. Next generation, 128-bit 2D graphics engine.
10. High quality DVD video playback.
11. 2D / 3D resolutions up to 1920x1440.
4.
3D Rendering Features
1. Single-pass multiple textures.
2. Anisotropic filtering.
3. 8-bit stencil buffer.
4. 32-bit true color rendering.
5. Specular lighting and diffuse shading.
6. Alpha blending modes.
7. Massive 2K x 2K textures.
8. MPEG-2 video textures.
9. Vertex and table fog.
10. 16 or 24-bit Z-buffering.
11. Reflection mapping, texture morphing, shadows, procedural textures and
atmospheric effects.
Built in IDE Facilities:
1.Supports four IDE hard disk drives.
2.Supports PIO Mode 4, Master Mode, and high performance hard disk drives.
3.Supports disk transfer rates up to 133 MB/second.
4.Supports Ultra DMA 33, Ultra DMA 66, Ultra DMA 100, Ultra DMA 133 Bus
Master Modes.
5.Supports IDE interface with CD-ROM.
6.Supports high capacity hard disk drives.
7.Supports LBA mode.