Casio LK-270 User Guide - Page 39

Music Challenge Keyboard Game

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Music Challenge Keyboard Game 1 brbqbp English bm co Music Challenge is a game that measures your reaction speed as you press keys in response to keyboard keys that light and to on-screen fingering guide indications. 1. Press co. This causes a keyboard key to start flashing, and starts the Music Challenge song. M . CHAL . ! Number of remaining notes Fingering Displayed during a game. 2. After the keyboard key changes from flashing to lit, press the key with the finger indicated on the screen as quickly as possible. This causes the lighting of the key you press to go out, indicating you have cleared the first note. The next key will start flashing, so get ready to press it next. • The time it takes you to press the keyboard key after it lights appears on the display (Unit: 0.1sec). The shorter the time, the higher your score. • Pressing a key before it goes from flashing to lit, will not advance to the next note. Time 0.3sec 3. The game ends when you advance successfully through 20 notes. • Your playing time appears on the display. After a short while, the playing time display changes to a score. To clear the score from the display, press bp, bq, or br. • You can cancel a game at any time by pressing co or bm. Playing time T i me19 . 2 Score Score 80 • Notes and fingering guide fingers are indicated randomly. • The tempo of the game songs cannot be changed. • All buttons except 1, bm, and co are disabled while a game is in progress. M . CHAL . ! C E-37

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English
E-37
Music Challenge Keyboard Game
Music Challenge is a game that measures your reaction
speed as you press keys in response to keyboard keys that
light and to on-screen fingering guide indications.
1.
Press
co
.
This causes a keyboard key to start flashing, and starts
the Music Challenge song.
2.
After the keyboard key changes from flashing
to lit, press the key with the finger indicated on
the screen as quickly as possible.
This causes the lighting of the key you press to go out,
indicating you have cleared the first note. The next key
will start flashing, so get ready to press it next.
The time it takes you to press the keyboard key after it
lights appears on the display (Unit: 0.1sec). The shorter
the time, the higher your score.
Pressing a key before it goes from flashing to lit, will not
advance to the next note.
3.
The game ends when you advance successfully
through 20 notes.
Your playing time appears on the display. After a short
while, the playing time display changes to a score. To
clear the score from the display, press
bp
,
bq
, or
br
.
You can cancel a game at any time by pressing
co
or
bm
.
Notes and fingering guide fingers are indicated randomly.
The tempo of the game songs cannot be changed.
All buttons except
1
,
bm
, and
co
are disabled while a game
is in progress.
bm
bm
co
co
br
br
bq
bq
1
bp
bp
M
. C H A L
.
!
Displayed during a game.
Number of remaining notes
Fingering
M
. C H A L .
!
Time
0.3sec
T i
m
e 1 9 . 2
S c o r e
80
Playing time
Score
C