Gigabyte GV-N595U-GT Manual - Page 24

Performance and Quality Settings properties, Direct3D Settings properties, OpenGL Settings

Page 24 highlights

English Performance and Quality Settings properties „ The sliders lets to decide whether your application should use qulity or high performance texture. • Image Settings: Moving the slider to the left will maximize application performance, while moving the slider to the right will provide excellent 3D image quality. • Antialiasing: Improves image quality by removing jagged edges from 3D images. • Anisotropic Filtering: Use a texture filtering technique that blends multiple texture samples together. It will result in high quality textures, with a negligible reduction in the application's performance. Direct3D Settings properties „ Performance and Compatibility options. • Mipmap detail level • Maximum system memory for PCI mode textures • Enable fog table emulation • Custom Direct3D settings OpenGL Settings properties „ Performance and Compatibility options. • Disable support for enhanced CPU instruction sets. • Enable conformant OpenGL texture clamp behavior. • Multi-Display Hardware Acceleration • Default Color Depth (for textures) • Buffer-Flipping Mode • Vertical Sync • Custom OpenGL settings GV-N595U256V Graphics Accelerator - 22 -

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40

GV-N595U256V Graphics Accelerator
- 22 -
English
Performance and Quality Settings properties
The sliders lets to decide whether your application should
use qulity or high performance texture.
Image Settings: Moving the slider to the left will maximize
application performance, while moving the slider to the
right will provide excellent 3D image quality.
Antialiasing: Improves image quality by removing jagged
edges from 3D images.
Anisotropic Filtering: Use a texture filtering technique that
blends multiple texture samples together. It will result in
high quality textures, with a negligible reduction in the
application's performance.
Direct3D Settings properties
Performance and Compatibility options.
Mipmap detail level
Maximum system memory for PCI mode textures
Enable fog table emulation
Custom Direct3D settings
OpenGL Settings properties
Performance and Compatibility options.
Disable support for enhanced CPU instruction sets.
Enable conformant OpenGL texture clamp behavior.
Multi-Display Hardware Acceleration
Default Color Depth (for textures)
Buffer-Flipping Mode
Vertical Sync
Custom OpenGL settings