Gigabyte GV-R487-512H-B Manual - Page 27
Anti-Aliasing, Adaptive Anti-Aliasing
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Anti-Aliasing Anti-Aliasing (AA) is a rendering technique designed to remove jagged edges, shimmering, and pixelation problems that are common in rendered 3D images. Rather than determining the color to display for each pixel by sampling a single location at the pixel's center, anti-aliasing samples multiple locations within each pixel and blends the results together to produce the final color. Anti-Aliasing can be set to favor either system processing performance or image quality, or the application can decide: Setting for performance is best used when the 3D image is animated and smooth motion is the most important consideration. Setting for quality is best used when highly detailed and realistic 3D objects is the most important consideration. If you are unsure of how to configure anti-aliasing, use the Use application settings option. Your display will automatically adjust to the application's requirements. Adaptive Anti-Aliasing Adaptive anti-aliasing is a technique that applies a combination of multi-sampling (MSAA) and super-sampling (SSAA) on 3D objects to improve edge smoothness and fine detail. This feature renders 3D objects containing transparencies more realistic, providing exceptional levels of image quality while maintaining performance. - 27 - Software Installation