Toshiba Infinia 7230 Detailed specs for Infinia 7230 - Page 1

Toshiba Infinia 7230 Manual

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INFINIA 7230 Product Specifications Infinia 7230 6.4 Billion Byte (=6.0GB): PV1029U-06A PROCESSOR Intel Pentium 233Mhz (3.3v) w/VRT MMX Technology External data bus width External data/address bus speed Integrated Coprocessor Processor Cache Socket: (321-pin Socket 7 ZIF) LEVEL 2 (L2) CACHE Data Bus Width/Address Bus Width Local Clock Bus Speed DATA RAM: 32k x 32k Pipeline Burst SRAM Access time SYSTEM ARCHITECTURE PCI BUS (V2.1): (32-bit, 33mhz) ISA BUS: (16-bit, 8.33mhz) MEMORY: SDRAM Standard Maximum Speed ECC/Parity Support Data bus width/Local clock bus speed Socket Type: BIOS (2Mbit FLASH EEPROM) Supported Standards EPA energy Star Compliant VIDEO Video Memory: SGRAM (2 x 1MB) Speed Data Bus Width/Clock Speed VESA Feature connector Graphic Controller PCI (v.2.1) Bus Architecture Controller Chip 64-bit BitBLT Engine 2D Supported Features 3D Supported Features Performance Triangle Setup Modeling Shading Rendering (w/4K texture cache) Z-Buffering Alpha-blending Direct3D support Digital Video Accelerator YUV Color Space Conversion Scaling/ Interpolation Motion Compensation Yes Yes 64-bit 66MHz Yes 32KB: (16KB code; 16KB data) Yes Yes: 256KB 64-bit/24-bit 66 MHz Yes 8 nsec Connecting devices: Video, PCI slots Connecting devices: FDD, HDD, CD-ROM, Keyboard, Sound, ISA slots 64 MB 256MB 9.5 ns No 64 bit/66 MHz (2) 168-pin DIMM sockets 256KB Capacity PnP (v1.0a), APM (v1.2), POST, DCC2, DPMS, VESA (v.2.0) Yes 2 MB 12ns 64-bit/66 Mhz Yes: Supports 40-pin or 26-pin VESA feature connector Yes: Supports DPMS Power Managment, Plug and Play compliant Yes: 33 MHz Bus Clock Speed ATI Rage II + Yes BitBLT, Hardware Cursor, DirectDraw 30 Million pixels/sec 0.2 Million pixels/sec Fogging Gouraud shading Texture mapping (1024 x 1024), Bilinear,Trilinear, MIP mapping Yes Yes Yes Off-loads conversion from CPU for higher performance full motion video without compromising picture quality or frame rate. Yes: vertical & horizontal Yes Toshiba America Information Systems Inc. ("TAIS") shall not be liable for damages of any kind for use of this information, which is subject to change without notice. Copyright 1997 TAIS 7230.doc Rev. 2 04/04/00 nmm. Page 1 of 5

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INFINIA 7230 Product Specifications
Toshiba America Information Systems Inc. ("TAIS") shall not be liable for damages of any kind for use of this information, which is subject to change
without notice.
Copyright 1997
TAIS
7230.doc
Rev. 2
04/04/00
nmm.
Page 1 of
5
Infinia 7230
6.4 Billion Byte (=6.0GB): PV1029U-06A
PROCESSOR
Intel Pentium
233Mhz
(3.3v) w/VRT
Yes
MMX Technology
Yes
External data bus width
64-bit
External data/address bus speed
66MHz
Integrated Coprocessor
Yes
Processor Cache
32KB: (16KB code; 16KB data)
Socket: (321-pin Socket 7 ZIF)
Yes
LEVEL 2 (L2) CACHE
Yes: 256KB
Data Bus Width/Address Bus Width
64-bit/24-bit
Local Clock Bus Speed
66 MHz
DATA RAM:
32k x 32k Pipeline Burst SRAM
Yes
Access time
8 nsec
SYSTEM ARCHITECTURE
PCI BUS (V2.1): (32-bit, 33mhz)
Connecting devices: Video, PCI slots
ISA BUS: (16-bit, 8.33mhz)
Connecting devices: FDD, HDD, CD-ROM, Keyboard, Sound, ISA slots
MEMORY:
SDRAM
Standard
64 MB
Maximum
256MB
Speed
9.5 ns
ECC/Parity Support
No
Data bus width/Local clock bus speed
64 bit/66 MHz
Socket Type:
(2) 168-pin DIMM sockets
BIOS
(2Mbit FLASH EEPROM)
256KB Capacity
Supported Standards
PnP (v1.0a), APM (v1.2), POST, DCC2, DPMS, VESA (v.2.0)
EPA energy Star Compliant
Yes
VIDEO
Video Memory: SGRAM (2 x 1MB)
2 MB
Speed
12ns
Data Bus Width/Clock Speed
64-bit/66 Mhz
VESA Feature connector
Yes: Supports 40-pin or 26-pin VESA feature connector
Graphic Controller
Yes: Supports DPMS Power Managment, Plug and Play compliant
PCI (v.2.1) Bus Architecture
Yes: 33 MHz Bus Clock Speed
Controller Chip
ATI Rage II +
64-bit BitBLT Engine
Yes
2D Supported Features
BitBLT, Hardware Cursor, DirectDraw
3D Supported Features
Performance
30 Million pixels/sec
Triangle Setup
0.2 Million pixels/sec
Modeling
Fogging
Shading
Gouraud shading
Rendering (w/4K texture cache)
Texture mapping (1024 x 1024), Bilinear,Trilinear, MIP mapping
Z-Buffering
Yes
Alpha-blending
Yes
Direct3D support
Yes
Digital Video Accelerator
YUV Color Space Conversion
Off-loads conversion from CPU for higher performance full motion video
without compromising picture quality or frame rate.
Scaling/ Interpolation
Yes: vertical & horizontal
Motion Compensation
Yes