Vtech Go Go Smart Animals - Grow & Learn Farm User Manual - Page 15
Activities
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Activities 3. Place the rooster on the LAUNCHER inside the farm. Lift up the LAUNCHER to send the rooster down the slide. The rooster will roll through the SWINGING DOOR to trigger fun sounds. The light will flash with the sounds. 4. P l a c e t h e r o o s t e r o n t h e s m a l l SmartPoint® building to hear sing-along songs and playful melodies. 5. Place the rooster on the SmartPoint® swing to trigger a fun response. 6. Place the rooster on the SmartPoint® pop-up garden to trigger a fun response. Rock the WATERING CAN to make the carrots grow. Carrots will be fully grown after 3 times. Press the big HARVEST BUTTON to make the carrots disappear back underground as you pretend to harvest them. Insert the three shape pieces into their holes for shape-sorting fun or drop them down the silo slide for sliding fun. 7. Place the rooster onto the SmartPoint® food trough to trigger a fun response. Spin the roller to change the food. 15