Vtech V.Smile Jammin Gym Class User Manual - Page 16

Brain Games

Page 16 highlights

ACTIVITIES In the third exercise, you will need to jump rope. Stand on the mat and when the rope comes near you, jump over it. Curriculum Numbers, Counting Easy level: Obstacle paths only require jumping; this is not a timed activity. Difficult level: Obstacle paths are more challening; this is a timed activity. Brain Games In the Brain Games section, you can choose between four games. Step on the corresponding color footprints to choose the game you would like to play. Step on the red footprint to choose "Dance Pattern." Step on the yellow footprint to choose "Letter Wheelies." Step on the blue footprint to choose "Soccer Color Kicks." Step on the green footprint to choose "Math Motion." 15

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24

ACTIVITIES
15
In the third exercise, you will need to jump rope. Stand on the mat and
when the rope comes near you, jump over it.
Curriculum
Numbers, Counting
Easy level:
Obstacle paths only require jumping; this is not a timed activity.
Difficult level:
Obstacle paths are more challening; this is a timed activity.
Brain Games
In the
Brain Games
section, you can choose between four games.
Step on the corresponding color footprints to choose the game you would
like to play. Step on the red footprint
to choose
“Dance Pattern
.
Step
on the yellow footprint
to choose
“Letter Wheelies
.
Step on the blue
footprint
to choose
“Soccer Color Kicks
.
Step on the green footprint
to choose
“Math Motion
.