2002 Ford Mustang Owner Guide 3rd Printing - Page 96

2002 Ford Mustang Manual

Page 96 highlights

Locks and Security Automatic arming The vehicle is armed immediately after 3 switching the ignition to the 3 (OFF) 2 position. The THEFT indicator in the 1 instrument cluster will flash every two seconds when the vehicle is armed. 4 5 Automatic disarming Switching the ignition to the 4 (ON) position with a coded key disarms the vehicle. The THEFT indicator will illuminate for three seconds and then go out. If the THEFT indicator stays on for an extended period of time or flashes rapidly, have the system serviced by your dealership or a qualified technician. Key information Your vehicle is supplied with two coded keys. Only a coded key will start your vehicle. Spare coded keys can be purchased from your dealership. Your dealership can program your key or you can "do it yourself." Refer to Programming spare keys. The following items may prevent the vehicle from starting: • Large metallic objects • Electronic devices on the key chain that can be used to purchase gasoline or similar items • A second key on the same key ring as the coded key If any of these items are present, you need to keep these objects from touching the coded key while starting the engine. These objects and devices cannot damage the coded key, but can cause a momentary "no start" condition if they are too close to the key during engine start. If a problem occurs, 96

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Automatic arming
The vehicle is armed
immediately after
switching the ignition
to the 3 (OFF)
position. The
THEFT
indicator in the
instrument cluster will
flash every two
seconds when the vehicle is armed.
Automatic disarming
Switching the ignition to the 4 (ON) position with a
coded key
disarms the vehicle. The
THEFT
indicator will illuminate for three seconds and then
go out. If the
THEFT
indicator stays on for an
extended period of time or flashes rapidly, have the
system serviced by your dealership or a qualified
technician.
Key information
Your vehicle is supplied with
two coded keys.
Only
a
coded key
will start your vehicle. Spare coded
keys can be purchased from your dealership. Your
dealership can program your key or you can “do it
yourself.” Refer to
Programming spare keys.
The following items may prevent the vehicle from
starting:
Large metallic objects
Electronic devices on the key chain that can be
used to purchase gasoline or similar items
A second key on the same key ring as the
coded
key
If any of these items are present, you need to keep
these objects from touching the
coded key
while
starting the engine. These objects and devices
cannot damage the
coded key,
but can cause a
momentary “no start” condition if they are too close
to the key during engine start. If a problem occurs,
3
2
1
5
4
Locks and Security
96