Adobe 65009626 User Guide - Page 36

About the spectral display

Page 36 highlights

USING SOUNDBOOTH CS4 32 Editing and repairing audio files With its clear indication of amplitude changes, the waveform display is perfect for identifying percussive changes in vocals, drums, and more. To find a particular spoken word, for example, simply look for the peak at the first syllable and the valley after the last syllable. Stereo file in waveform display See also "Select time ranges" on page 36 About the spectral display The spectral display shows audio by its frequency components, where the x-axis (horizontal ruler) measures time and the y-axis (vertical ruler) measures frequency. This view lets you analyze audio data to see which frequencies are most prevalent. Colors represent amplitude, ranging from dark blue for low amplitude to bright yellow for high amplitude. The spectral display is perfect for removing unwanted sounds, such as clicks, coughs, buzz, hum and other artifacts. This is known as frequency-space editing. Spectral display, with high frequencies selected See also "Select frequency ranges" on page 37 "Repairing audio" on page 42 Updated 15 July 2009

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32
USING SOUNDBOOTH CS4
Editing and repairing audio files
With its clear indication of amplitude changes, the waveform display is perfect for identifying percussive changes in
vocals, drums, and more. To find a particular spoken word, for example, simply look for the peak at the first syllable
and the valley after the last syllable.
Stereo file in waveform display
See also
Select time ranges
” on page
36
About the spectral display
The spectral display shows audio by its frequency components, where the x-axis (horizontal ruler) measures time and
the y-axis (vertical ruler) measures frequency. This view lets you analyze audio data to see which frequencies are most
prevalent. Colors represent amplitude, ranging from dark blue for low amplitude to bright yellow for high amplitude.
The spectral display is perfect for removing unwanted sounds, such as clicks, coughs, buzz, hum and other artifacts.
This is known as
frequency-space editing
.
Spectral display, with high frequencies selected
See also
Select frequency ranges
” on page
37
Repairing audio
” on page
42
Updated 15 July 2009