Creative SB0090 User Manual - Page 61
Determining, Resources - windows 8 driver
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Dx Hx Pxxx Tx First DMA channel used by the audio interface. Second DMA channel used by the audio interface. MPU-401 UART interface's base I/O address. Card type. x must be 6. Determining Resources The MS-DOS driver SBEINIT.COM must be running for SBECFG.EXE to work properly. To find the current Sound Blaster Audigy SB16 Emulation resources in Windows 98 SE: 1. Click Start -> Settings -> Control Panel. 2. In the Control Panel window, double-click the System icon. 3. In the System Properties dialog box, click the Device Manager tab. 4. Double-click Sound, Video and Game Controllers, and then double-click Creative EMU10Kx SB16 Emulation. 5. Click the Resources tab. You can use the information in the resource list to help you configure MS-DOS games for use with the Sound Blaster Audigy card. The resource list may show three entries of "Input/Output Range" and two entries of "Direct Memory Access". They correspond to the sequence of entries in Table B-1 and Table B-3. If the number of entries do not match, a good estimate of the identity of the device is its I/O address or DMA channel. To find the current Creative EMU10Kx SB16 Emulation resources in MS-DOS mode: 1. Switch to your Sound Blaster Audigy DOS driver directory, that is: C:\PROGRA~1\CREATIVE\DOSDRV 2. Type SBECFG and then press . Some older games may have difficulty detecting the Sound Blaster Audigy card at certain resource settings. Typically, these games expect the card to be at a fixed set of resources and would fail to load if those resources are not detected. If you have older MS-DOS games that do not work properly, try changing the Sound Blaster Audigy SB16 Emulation configuration. Use the following as a guide: SB Emulation in MS-DOS/Windows 98 SE B-6