Adobe 38040334 Extending Dreamweaver - Page 352

To ensure that

Page 352 highlights

DREAMWEAVER CS3 346 Extending Dreamweaver The readContentsOfFile() function accepts a list of arguments from the user, retrieves the filename argument, reads the contents of the file, and returns the contents of the file. For more information about the JavaScript data structures and functions that appear in the readContentsOfFile() function, see "C-level extensibility and the JavaScript interpreter" on page 347. JSBool readContentsOfFile(JSContext *cx, JSObject *obj, unsigned int ¬ argc, jsval *argv, jsval *rval) { char *fileName, *fileContents; JSBool success; unsigned int length; /* Make sure caller passed in exactly one argument. If not, * then tell the interpreter to abort script execution.*/ if (argc != 1){ JS_ReportError(cx, "Wrong number of arguments", 0); return JS_FALSE; } /* Convert the argument to a string */ fileName = JS_ValueToString(cx, argv[0], &length); if (fileName == NULL){ JS_ReportError(cx, "The argument must be a string", 0); return JS_FALSE; } /* Use the string (the file name) to open and read a file */ fileContents = exerciseLeftToTheReader(fileName); /* Store file contents in rval, which is the return value passed * back to the caller */ success = JS_StringToValue(cx, fileContents, 0, *rval); free(fileContents); /* Return true to continue or false to abort the script */ return success; } To ensure that the readContentsOfFile() function executes properly and doesn't cause a JavaScript error, you must register the function with the JavaScript interpreter by including a MM_Init() function in your library. When Dreamweaver loads the library at startup, it calls the MM_Init() function to get the following three pieces of information: • The JavaScript name of the function • A pointer to the function • The number of arguments that the function expects The following example shows how the MM_Init() function for the library myLibrary might look:

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DREAMWEAVER CS3
Extending Dreamweaver
346
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The
readContentsOfFile()
function accepts a list of arguments from the user, retrieves the filename argument,
reads the contents of the file, and returns the contents of the file. For more information about the JavaScript data
structures and functions that appear in the
readContentsOfFile()
function, see “C-level extensibility and the
JavaScript interpreter” on page 347.
JSBool
readContentsOfFile(JSContext *cx, JSObject *obj, unsigned int ¬
argc, jsval *argv, jsval *rval)
{
char *fileName, *fileContents;
JSBool success;
unsigned int length;
/* Make sure caller passed in exactly one argument. If not,
* then tell the interpreter to abort script execution.*/
if (argc != 1){
JS_ReportError(cx, "Wrong number of arguments", 0);
return JS_FALSE;
}
/* Convert the argument to a string */
fileName = JS_ValueToString(cx, argv[0], &length);
if (fileName == NULL){
JS_ReportError(cx, "The argument must be a string", 0);
return JS_FALSE;
}
/* Use the string (the file name) to open and read a file */
fileContents = exerciseLeftToTheReader(fileName);
/* Store file contents in rval, which is the return value passed
* back to the caller */
success = JS_StringToValue(cx, fileContents, 0, *rval);
free(fileContents);
/* Return true to continue or false to abort the script */
return success;
}
To ensure that the
readContentsOfFile()
function executes properly and doesn’t cause a JavaScript error, you
must register the function with the JavaScript interpreter by including a
MM_Init()
function in your library. When
Dreamweaver loads the library at startup, it calls the
MM_Init()
function to get the following three pieces of infor-
mation:
The JavaScript name of the function
A pointer to the function
The number of arguments that the function expects
The following example shows how the
MM_Init()
function for the library
myLibrary
might look: