Gigabyte GV-AV64S-T Manual - Page 19

Force 16-bit Z-buffering

Page 19 highlights

Software Installation OpenGL Properties: The OpenGL properties page gives you complete control ofthe OpenGL settings. n Optimization Preference l Quality allows you to optimize your OpenGL settings for quality. l Performance allows you to optimize yourOpenGL settings for performance n OpenGLSettings l Convert 32 bit textures to 16 bit allows you to increase video performance forgames thatmake heavy use oftextures. However this could also reduce image quality. l Enable KTXbuffer region extension enables rapid updates ofthose portions ofyour screen that have been moved. l Enable page flipping allows you to enable hardware acceleration ofpage flipping to swap fullscreen buffers. l Force 16-bit Z-buffering allows you to disable allother formats ofZ-bufferand utilizes 16-bitZ-buffering. l Disable dithering when alpha blending mayremove artifacts lefton the screen when bothdithering andalpha blending are enabled. l Wait for vertical sync lowers the frames per second rate in fullscreen games However this can reduce the image tearing that can occur with higher frame rates. l Enable texturecompression enablesand disables texture compression. l Full Screen anti-aliasing allows you to setthe level offull-screen anti-aliasing.This will result in an overall higherquality image with a slightreduction in performance. 19

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Software Installation
O
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The OpenGL properties page gives you complete control of the OpenGL settings.
n
Optimization Preference
l
Quality
allows you to optimize your OpenGL settings for quality.
l
Performance
allows you to optimize your OpenGL settings for performance
n
OpenGL Settings
l
Convert 32 bit textures to 16 bit
allows you to increase video
performance for games
that make heavy use of textures. However this could also reduce image quality.
l
Enable KTX buffer region extension
enables rapid updates of those portions of your
screen that have been moved.
l
Enable page flipping
allows you to enable hardware acceleration of page flipping to
swap full screen buffers.
l
Force 16-bit Z-buffering
allows you to disable all other formats of Z-buffer and utilizes
16-bit Z-buffering.
l
Disable dithering when alpha blending
may remove artifacts left on the screen
when both dithering and alpha blending are enabled.
l
Wait for vertical sync
lowers the frames per second rate in full screen games
However this can reduce the image tearing that can occur with higher frame rates.
l
Enable texture compression
enables and disables texture compression.
l
Full Screen an
ti-aliasing
allows you to set the level of full-screen anti-aliasing. This
will result in an overall higher quality image with a slight reduction in performance.