Gigabyte GV-N4464TE Manual - Page 22

Performance and Quality Settings properties, Direct3D Settings properties, More Direct3D button

Page 22 highlights

English Performance and Quality Settings properties „ The sliders lets to decide whether your application should use qulity or high performance texture. • Image Settings: Moving the slider to the left will maximize application performance, while moving the slider to the right will provide excellent 3D image quality. • Antialiasing: Improves image quality by removing jagged edges from 3D images. • Anisotropic Filtering: Use a texture filtering technique that blends multiple texture samples together. It will result in high quality textures, with a negligible reduction in the application's performance. Direct3D Settings properties „ Performance and Compatibility options. • Mipmap detail level • Maximum system memory for PCI mode textures • Enable fog table emulation • Custom Direct3D settings More Direct3D button „ Texel Alignment The slider lets you position the texel origin between the upper-left corner and the center of the texel. GV-N4464TE Graphics Accelerator - 20 -

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GV-N4464TE Graphics Accelerator
- 20 -
English
Performance and Quality Settings properties
The sliders lets to decide whether your application should
use qulity or high performance texture.
Image Settings: Moving the slider to the left will maximize
application performance, while moving the slider to the
right will provide excellent 3D image quality.
Antialiasing: Improves image quality by removing jagged
edges from 3D images.
Anisotropic Filtering: Use a texture filtering technique that
blends multiple texture samples together. It will result in
high quality textures, with a negligible reduction in the
application's performance.
Direct3D Settings properties
Performance and Compatibility options.
Mipmap detail level
Maximum system memory for PCI mode textures
Enable fog table emulation
Custom Direct3D settings
More Direct3D button
Texel Alignment
The slider lets you position the texel origin between the
upper-left corner and the center of the texel.