Gigabyte GV-R455D3-512I Manual - Page 27

Color

Page 27 highlights

 All Settings The All Settings page combines all of the principal 3D features onto a single page, without any preview window, allowing for quick access and adjustment. This page is useful when it is not necessary to preview the adjusted settings because the effect is already known or understood.  More Settings Use the More Settings dialog to select settings for the Direct 3D and OpenGL Application Programmable Interfaces (API). These settings are provided for resolving certain incompatibilities within 3D applications that use one of these APIs. Use this dialog when you know which type of API (Direct 3D or OpenGL your 3D application uses, and you want to select a particular API-specific feature. If you are not sure which API your 3D application uses, consult the documentation of your 3D application. Note: The Alternate Pixel center Direct 3D setting is not supported on systems running Windows Vista. This setting corrected a corruption problem that occurred with some older games that should not occur with modern games. Color: Adjust the overall richness of color by using the Gamma control. To adjust the overall brightness use the Brightness control, and the overall contrast use the Contrast control. - 27 - Software Installation

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- 27 -
Software Installation
All Settings
The All Settings page combines all of the princi-
pal 3D features onto a single page, without any
preview window, allowing for quick access and
adjustment. This page is useful when it is not
necessary to preview the adjusted settings be-
cause the effect is already known or understood.
More Settings
Use the More Settings dialog to select settings for the
Direct 3D and OpenGL Application Programmable
Interfaces (API). These settings are provided for re-
solving certain incompatibilities within 3D applica-
tions that use one of these APIs. Use this dialog when
you know which type of API (Direct 3D or OpenGL
your 3D application uses, and you want to select a
particular API-specific feature. If you are not sure
which API your 3D application uses, consult the docu-
mentation of your 3D application.
Note:
The Alternate Pixel center Direct 3D setting is not
supported on systems running Windows Vista. This
setting corrected a corruption problem that occurred
with some older games that should not occur with
modern games.
Color:
Adjust the overall richness of color by using the Gamma control. To adjust the overall brightness use
the Brightness control, and the overall contrast use the Contrast control.