Mackie MS1202-VLZ Owner's Manual - Page 35

dynamic, dynamic range, effects devices, EQ curve, equalization, fader, family of curves

Page 35 highlights

dynamic In sound work, dynamic refers to the class of microphones that generate electrical signals by the movement of a coil in a magnetic field. Dynamic microphones are rugged, relatively inexpensive, capable of very good performance and do not require external power. dynamic range The range between the maximum and minimum sound levels that a sound system can handle. It is usually expressed in decibels as the difference between the level at peak clipping and the level of the noise floor. echo The reflection of sound from a surface such as a wall or a floor. Reverberation and echo are terms that can be used interchangeably, but in audio parlance a distinction is usually made: echo is considered to be a distinct, recognizable repetition (or series of repetitions) of a word, note, phrase or sound, whereas reverberation is a diffuse, continuously smooth decay of sound. Echo and reverberation can be added in sound mixing by sending the original sound to an electronic (or electronic/acoustic) system that mimics natural echoes, and then some. The added echo is returned to the blend through additional mixer inputs. Highly echoic rooms are called live; rooms with very little echo are called dead. A sound source without added echo is dry; one with reverb or echo added is wet. effects devices External signal processors used to add reverb, delay, spatial or psychoacoustic effects to an audio signal. An effects processor may be used as an insert processor (serial) on a particular input or subgroup, or it may be used via the aux send/return system (parallel). See also echo, reverb. EIN Equivalent Input Noise. Specification that helps measure the "quietness" of a gain stage by deriving the equivalent input noise voltage necessary to obtain a given preamp's output noise. Typically ranges from -125 to -129.5 dBm. EQ See equalization. EQ curve A graph of the response of an equalizer, with frequency on the x (horizontal) axis and amplitude (level) on the y (vertical) axis. Equalizer types and effects are often named after the shape of the graphed response curve, such as peak, dip, shelf, notch, knee and so on. equalization Equalization (EQ) refers to purposefully changing the frequency response of a circuit, sometimes to correct for previous unequal response (hence the term, equalization), and more often to add or subtract level at certain frequencies for sound enhancement, to remove extraneous sounds, or to create completely new and different sounds. Bass and treble controls on your stereo are EQ; so are the units called parametrics and graphics and notch filters. A lot of how we refer to equalization has to do with what a graph of the frequency response would look like. A flat response (no EQ) is a straight line; a peak looks like a hill, a dip is a valley, a notch is a really skinny valley, and a shelf looks like a plateau (or a shelf). The slope is the grade of the hill on the graph. Graphic equalizers have enough frequency slider controls to form a graph of the EQ right on the front panel. Parametric EQs let you vary several EQ parameters at once. A filter is simply a form of equalizer that allows certain frequencies through unmolested while reducing or eliminating other frequencies. Aside from the level controls, EQs are probably the second most powerful controls on any mixer (no, the power switch doesn't count!). fader Another name for an audio level control. Today, the term refers to a straight-line slide control rather than a rotary control. family of curves A composite graph showing on one chart several examples of possible EQ curves for a given equalizer or equalizer section. 35

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35
dynamic
In sound work, dynamic refers to the class
of microphones that generate electrical signals
by the movement of a coil in a magnetic field.
Dynamic microphones are rugged, relatively
inexpensive, capable of very good performance
and do not require external power.
dynamic range
The range between the maximum and mini-
mum sound levels that a sound system can
handle. It is usually expressed in decibels as
the difference between the level at peak
clipping and the level of the noise floor.
echo
The reflection of sound from a surface such
as a wall or a floor. Reverberation and echo are
terms that can be used interchangeably, but in
audio parlance a distinction is usually made:
echo is considered to be a distinct, recogniz-
able repetition (or series of repetitions) of a
word, note, phrase or sound, whereas rever-
beration is a diffuse, continuously smooth
decay of sound. Echo and reverberation can be
added in sound mixing by sending the original
sound to an electronic (or electronic±acoustic)
system that mimics natural echoes, and then
some. The added echo is returned to the blend
through additional mixer inputs. Highly echoic
rooms are called live; rooms with very little
echo are called dead. A sound source without
added echo is dry; one with reverb or echo
added is wet.
effects devices
External signal processors used to add re-
verb, delay, spatial or psychoacoustic effects to
an audio signal. An effects processor may be
used as an insert processor (serial) on a par-
ticular input or subgroup, or it may be used via
the aux send±return system (parallel). See
also
echo, reverb.
EIN
Equivalent Input Noise. Specification that
helps measure the “quietness” of a gain stage by
deriving the equivalent input noise voltage nec-
essary to obtain a given preamp's output noise.
Typically ranges from –125 to –129.5 dBm.
EQ
See
equalization.
EQ curve
A graph of the response of an equalizer,
with frequency on the x (horizontal) axis and
amplitude (level) on the y (vertical) axis.
Equalizer types and effects are often named af-
ter the shape of the graphed response curve,
such as peak, dip, shelf, notch, knee and so on.
equalization
Equalization (EQ) refers to purposefully
changing the frequency response of a circuit,
sometimes to correct for previous unequal re-
sponse (hence the term, equalization), and
more often to add or subtract level at certain
frequencies for sound enhancement, to remove
extraneous sounds, or to create completely
new and different sounds.
Bass and treble controls on your stereo are
EQ; so are the units called parametrics and
graphics and notch filters.
A lot of how we refer to equalization has to
do with what a graph of the frequency re-
sponse would look like. A flat response (no
EQ) is a straight line; a peak looks like a hill, a
dip is a valley, a notch is a really skinny valley,
and a shelf looks like a plateau (or a shelf).
The slope is the grade of the hill on the graph.
Graphic equalizers have enough frequency
slider controls to form a graph of the EQ right
on the front panel. Parametric EQs let you vary
several EQ parameters at once. A filter is sim-
ply a form of equalizer that allows certain
frequencies through unmolested while reduc-
ing or eliminating other frequencies.
Aside from the level controls, EQs are prob-
ably the second most powerful controls on any
mixer (no, the power switch doesn’t count!).
fader
Another name for an audio level control.
Today, the term refers to a straight-line slide
control rather than a rotary control.
family of curves
A composite graph showing on one chart
several examples of possible EQ curves for a
given equalizer or equalizer section.