ATI 9000 User Guide - Page 23

Alpha, dithering, method, Error, Diffusion, Ordered, Support DXT, texture, formats, Disabled, - driver

Page 23 highlights

19 Alpha dithering method Support DXT texture formats Alternate pixel center Defaults button When applications use both dithering and alpha blending, visual artifacts can occur. This option allows you to select how the application should handle both features at the same time. In most cases Error Diffusion will handle this situation quite well, but there are a few cases where selecting Ordered may be necessary. Enabling this allows applications to use this kind of texture format. There are a few applications that can only support a limited number of texture formats. By selecting Disabled, the driver will not support DXT texture formats, thus reducing the number of texture formats supported. This may eliminate problems with some D3D games which display vertical and horizontal lines around textures, or text that appears incorrect. However, this setting should only be used if you are experiencing the symptoms mentioned, as it may cause problems with other games. This button allows you to reset the Direct 3D Compatibility Settings to default values.

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34

19
Alpha
dithering
method
When applications use both dithering and alpha
blending, visual artifacts can occur. This option allows
you to select how the application should handle both
features at the same time. In most cases
Error
Diffusion
will handle this situation quite well, but there
are a few cases where selecting
Ordered
may be
necessary.
Support DXT
texture
formats
Enabling this allows applications to use this kind of
texture format. There are a few applications that can
only support a limited number of texture formats. By
selecting
Disabled
, the driver will not support DXT
texture formats, thus reducing the number of texture
formats supported.
Alternate pixel
center
This may eliminate problems with some D3D games
which display vertical and horizontal lines around
textures, or text that appears incorrect. However, this
setting should only be used if you are experiencing the
symptoms mentioned, as it may cause problems with
other games.
Defaults
button
This button allows you to reset the Direct 3D
Compatibility Settings to default values.