Adobe 12040118 Tutorial - Page 546

C/C++ plug-ins and the After Effects SDK, Pixel Bender effect plug-ins and the Pixel Bender Toolkit

Page 546 highlights

PDF document on the fnord website. For more information, see About 3D Channel effects, including ProEXR effects. Digieffects FreeForm (Not included with the trial versions of After Effects CS5 or After Effects CS5.5.) Documentation for the FreeForm AE plugin is available on the Digieffects website. For more information, see Resources for Digieffects FreeForm. Note: Digieffects FreeForm is no longer included with After Effects CS6. CycoreFX (CC) (Not included with the trial version of After Effects CS5 or After Effects CS5.5.) Documentation for Cycore FX plug-ins is available on the Cycore website. In After Effects CS5.5, and earlier. For more information, see Resources for Cycore FX (CC) effects. CycoreFX HD CycoreFX HD (1.7.1) is included in the installation of After Effects CS6. There is 16-bpc support in all effects, and 32-bpc (float) support in 35 effects. Included are 12 additional plug-ins. CycoreFX HD plug-ins have support for motion blur, lights, more controls, and options. In this video by Todd Kopriva and video2brain, the new Cycore effects and improved color bit depth are shown. Learn how to apply a couple of these effects and see what it means to use different bit depths. Imagineer mocha shape AE (Not included with the trial version of After Effects CS5 or After Effects CS5.5.) Documentation for the mocha shape for After Effects (mocha shape AE) plug-in is available on the Imagineer website. For more information, see Resources for Imagineer mocha shape for After Effects. Note: Unlike the similarly named mocha shape for After Effects (mocha shape AE), Imagineer mocha-AE is not a plug-in; it is a separate, standalone planar tracker application. For more information, see Resources for mocha for After Effects (mocha-AE). C/C++ plug-ins and the After Effects SDK To the top Many plug-ins for After Effects are written in the C/C++ programming language using the After Effects SDK. Effect plug-ins written with C/C++ have the filename extension .aex. For information on developing plug-ins for After Effects with the C/C++ SDK, go to the After Effects Developer Center section of the Adobe website. Kas Thomas provides a tutorial on the MacTech website that shows step by step how to write an After Effects plug-in. To ask questions about writing plug-ins with the C/C++ SDK for After Effects, go to the After Effects SDK user-to-user forum. Satya Meka provides an overview of the different ways to develop effect plug-ins for After Effects on his website. Pixel Bender effect plug-ins and the Pixel Bender Toolkit To the top Increasingly, many effect plug-ins for After Effects are written in the Adobe Pixel Bender language. Pixel Bender is designed to improve the performance of image-processing operations by taking advantage of multiple processor cores; multiprocessing for Pixel Bender effect plug-ins does not rely on the Render Multiple Frames Simultaneously option being selected. Note: Support for Pixel Bender (.pbk, .pbg) plug-ins has been removed in After Effects CS6. Existing projects that use them appear as missing effects. Using the File > Save As > Save a Copy As CS5.5 command allows the plug-ins to work when opened in CS5.5. Effect plug-ins written with Pixel Bender have the filename extension .pbk (for single-kernel effects) or .pbg (for multiple-kernel effects). The Pixel Bender language is also used to write effects and filters for use with other Adobe software, including Flash and Photoshop. For more information about Pixel Bender effect plug-ins and the Pixel Bender Toolkit, go to the Pixel Bender section of the Adobe website. Tom Beddard provides several Pixel Bender plug-ins and supporting materials on his subblue website, including a Droste effect and Fractal Explorer effect. Satya Meka provides an in-depth introduction to Pixel Bender on his website. Where to find more plug-ins for After Effects To the top For information on plug-ins available for After Effects, go to the After Effects plug-in page on the Adobe website and the Toolfarm website. To exchange plug-ins, scripts, projects, and other useful items with other After Effects users, go to the After Effects Exchange on the Adobe website. The After Effects Scripts + After Effects Plug-ins website provides plug-ins, including many written with Pixel Bender. For other sources of plug-ins, see After Effects community resources on the Adobe website. More Help topics Legal Notices | Online Privacy Policy

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To the top
To the top
To the top
PDF document on the fnord website
. For more information, see About 3D Channel effects, including ProEXR effects.
Digieffects FreeForm
(Not included with the trial versions of After Effects CS5 or After Effects CS5.5.) Documentation for the FreeForm AE plug-
in is available on the
Digieffects website
. For more information, see Resources for Digieffects FreeForm.
Note:
Digieffects FreeForm is no longer included with After Effects CS6.
CycoreFX (CC)
(Not included with the trial version of After Effects CS5 or After Effects CS5.5.) Documentation for Cycore FX plug-ins is available
on the
Cycore website
. In After Effects CS5.5, and earlier. For more information, see Resources for Cycore FX (CC) effects.
CycoreFX HD
CycoreFX HD (1.7.1) is included in the installation of After Effects CS6. There is 16-bpc support in all effects, and 32-bpc (float)
support in 35 effects. Included are 12 additional plug-ins. CycoreFX HD plug-ins have support for motion blur, lights, more controls, and options.
In this video
by Todd Kopriva and video2brain, the new Cycore effects and improved color bit depth are shown. Learn how to apply a couple of
these effects and see what it means to use different bit depths.
Imagineer mocha shape AE
(Not included with the trial version of After Effects CS5 or After Effects CS5.5.) Documentation for the mocha shape
for After Effects (mocha shape AE) plug-in is available on the
Imagineer website
. For more information, see Resources for Imagineer mocha
shape for After Effects.
Note:
Unlike the similarly named mocha shape for After Effects (mocha shape AE), Imagineer mocha-AE is not a plug-in; it is a separate,
standalone planar tracker application. For more information, see Resources for mocha for After Effects (mocha-AE).
C/C++ plug-ins and the After Effects SDK
Many plug-ins for After Effects are written in the C/C++ programming language using the After Effects SDK. Effect plug-ins written with C/C++
have the filename extension .aex. For information on developing plug-ins for After Effects with the C/C++ SDK, go to the
After Effects Developer
Center
section of the Adobe website.
Kas Thomas provides a tutorial on the
MacTech website
that shows step by step how to write an After Effects plug-in.
To ask questions about writing plug-ins with the C/C++ SDK for After Effects, go to the
After Effects SDK user-to-user forum
.
Satya Meka provides an overview of the different ways to develop effect plug-ins for After Effects on
his website
.
Pixel Bender effect plug-ins and the Pixel Bender Toolkit
Increasingly, many effect plug-ins for After Effects are written in the Adobe Pixel Bender language. Pixel Bender is designed to improve the
performance of image-processing operations by taking advantage of multiple processor cores; multiprocessing for Pixel Bender effect plug-ins
does not rely on the Render Multiple Frames Simultaneously option being selected.
Note:
Support for Pixel Bender (.pbk, .pbg) plug-ins has been removed in After Effects CS6. Existing projects that use them appear as missing
effects. Using the File > Save As > Save a Copy As CS5.5 command allows the plug-ins to work when opened in CS5.5.
Effect plug-ins written with Pixel Bender have the filename extension .pbk (for single-kernel effects) or .pbg (for multiple-kernel effects).
The Pixel Bender language is also used to write effects and filters for use with other Adobe software, including Flash and Photoshop.
For more information about Pixel Bender effect plug-ins and the Pixel Bender Toolkit, go to the
Pixel Bender section
of the Adobe website.
Tom Beddard provides several Pixel Bender plug-ins and supporting materials on his subblue website, including a
Droste effect
and
Fractal
Explorer effect
.
Satya Meka provides an in-depth introduction to Pixel Bender on
his website
.
Where to find more plug-ins for After Effects
For information on plug-ins available for After Effects, go to the
After Effects plug-in page
on the Adobe website and the
Toolfarm website
.
To exchange plug-ins, scripts, projects, and other useful items with other After Effects users, go to the
After Effects Exchange
on the Adobe
website.
The
After Effects Scripts + After Effects Plug-ins website
provides plug-ins, including many written with Pixel Bender.
For other sources of plug-ins, see
After Effects community resources
on the Adobe website.
More Help topics
Legal Notices
|
Online Privacy Policy