Motorola E680 Technical Manual - Page 37

Authoring M3G files

Page 37 highlights

9 JSR 184 Authoring M3G files You can create all your M3G content from code if necessary but this is likely to be very time consuming and does not allow 3D artists and scene designers to easily create and rework visually compelling content with complex animations. You can use professional, visual development tools such as SwerveTM Studio or SwerveTM M3G exporter from Superscape Group plc, which export content from 3ds max, the industry standard 3D animation tool, in fully compliant M3G format. For more information please visit http://www.superscape.com/. 37

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9
JSR 184
37
Authoring M3G files
You can create all your M3G content from code if necessary but this is likely to be very
time consuming and does not allow 3D artists and scene designers to easily create and
rework visually compelling content with complex animations. You can use professional,
visual development tools such as Swerve
TM
Studio or Swerve
TM
M3G exporter from
Superscape Group plc, which export content from 3ds max, the industry standard 3D
animation tool, in fully compliant M3G format. For more information please visit