Gigabyte GV-AV32DG Manual - Page 19

OpenGL Properties

Page 19 highlights

Software Installation OpenGL Properties: The OpenGL properties page gives you complete control of the OpenGL settings. Optimization Preference Quality allows you to optimize your OpenGL settings for quality. Performance allows you to optimize your OpenGL settings for performance OpenGL Settings Convert 32 bit textures to 16 bit allows you to increase video performance for games that make heavy use of textures. However this could also reduce image quality. Enable KTX buffer region extension enables rapid updates of those portions of your screen that have been moved. Enable page flipping allows you to enable hardware acceleration of page flipping to swap full screen buffers. Force 16-bit Z-buffering allows you to disable all other formats of Z-buffer and utilizes 16-bit Z-buffering. Disable dithering when alpha blending may remove artifacts left on the screen when both dithering and alpha blending are enabled. Wait for vertical sync lowers the frames per second rate in full screen games However this can reduce the image tearing that can occur with higher frame rates. Enable texture compression enables and disables texture compression. Full Screen anti-aliasing allows you to set the level of full-screen anti-aliasing. This will result in an overall higher quality image with a slight reduction in performance. 19

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19
Software Installation
OpenGL Properties:
The OpenGL properties page gives you complete control of the OpenGL settings.
±
Optimization Preference
z
Quality
allows you to optimize your OpenGL settings for quality.
z
Performance
allows you to optimize your OpenGL settings for performance
±
OpenGL Settings
z
Convert 32 bit textures to 16 bit
allows you to increase video
performance for games
that make heavy use of textures. However this could also reduce image quality.
z
Enable KTX buffer region extension
enables rapid updates of those portions of your
screen that have been moved.
z
Enable page flipping
allows you to enable hardware acceleration of page flipping to
swap full screen buffers.
z
Force 16-bit Z-buffering
allows you to disable all other formats of Z-buffer and utilizes
16-bit Z-buffering.
z
Disable dithering when alpha blending
may remove artifacts left on the screen
when both dithering and alpha blending are enabled.
z
Wait for vertical sync
lowers the frames per second rate in full screen games
However this can reduce the image tearing that can occur with higher frame rates.
z
Enable texture compression
enables and disables texture compression.
z
Full Screen anti-aliasing
allows you to set the level of full-screen anti-aliasing. This
will result in an overall higher quality image with a slight reduction in performance.