Pioneer STZ-D10Z-R Operating Instructions - Page 20

Various dance functions - steez dancer

Page 20 highlights

Various dance functions The product features excellent dance functions that allows you to enjoy dancing using your own music data. The dance function can be used using the music stored in the internal memory or your own USB memory device. However, to exploit all functions, you must analyze the music data in advance on a PC using the music software [MIXTRAX]. Please refer to Using MIXTRAX on page 24 for more information. Using the Battle mode Memory/USB/STEEZ The Battle mode is a function that plays back tracks that belong to a genre for practicing dance battles. The tracks will be played back by the configured duration. ! There are two battle modes: the Normal Battle mode and the Circle Battle mode.  Normal Battle mode Two dancers (first dancer and second dancer) can take turns and do a Dance Battle within a given time allocated to each. First, the first dancer will perform to a track from the first Genre, followed by the second dancer, who will perform to the same track. Next, the first dancer will perform to a track from the second Genre, followed by the second dancer, who will perform to the same track. In this way, the battle will be repeated by the configured number of times, in which the first and second dancers will perform. Configure the following before starting a battle. ! Genre Select one each for Genre 1 and Genre 2 from: Free (All genre) / Break / Lock / Pop / Hip Hop / House / Dance1 / Dance2 / New 5☆*. When a battle is played back, tracks will be selected randomly from the selected Genre. * The New 5 ☆ can only be selected when connected to STEEZ PORTABLE. ! Move time Select the duration of the performance for each dancer: 30 sec / 45 sec / 60 sec / 75 sec / 90 sec. ! Number of rounds Select from the following: 1 / 2 / 3 / 4 / 5 / 6 / Unlimited. (One round is equivalent to one dance performed by both the first and second dancers). Move time: 30 seconds, Number of rounds: 3 Start Finish 5 sec Round 1 Genre 1 song: 60 sec (plus 5 sec before start) 1st dancer 30 sec 2nd dancer 30 sec Round 2 Genre 2 song: 60 sec 1st dancer 30 sec 2nd dancer 30 sec Round 3 Genre 1 song: 60 sec 1st dancer 30 sec 2nd dancer 30 sec End advance notice sound (10 sec before end) End notice sound ! There is a five-second countdown (for preparation) before the battle begins (the track for Round 1 will start playing back). ! When the battle is finished, a voice will playback announcing the completion of the battle (randomly selected from multiple voices). ! A time call announcing the remaining 10 seconds of each MOVE and another declaring the completion of the battle will be played back.  Circle Battle mode A battle will be played back by selecting only the Genre and the total time. This is suitable when you do not want to allocate a set time for each dancer, and for battles in which multiple dancers take turns and improvise during the entire duration of the battle. Configure the following before starting a battle. ! Genre Select from: Free (All genre) / Break / Lock / Pop / Hip Hop / House / Dance1 / Dance2 / New 5☆*. When a battle is played back, tracks will be selected randomly from the selected Genre. * The New 5 ☆ can only be selected when connected to STEEZ PORTABLE. ! Total battle time Select from: 3 min / 4 min / 5 min / 6 min / 7 min / 8 min / 9 min / 10 min / 15 min / 20 min / 25 min / 30 min / 35 min / 40 min / 45 min / 50 min / 55 min / 60 min. Start Finish 5 sec A selected genre song will be played back during the total time selected Dancers switch between each other in a random timing Start Finish Start Finish Start Finish Start Finish .... Dancer A Dancer C Dancer B Dancer D End advance notice sound (1 min before end) 20 En End notice sound End advance notice sound (10 sec before end)

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20
En
Various dance functions
The product features excellent dance functions that allows you to enjoy dancing using your own music data. The dance function can be used using the
music stored in the internal memory or your own USB memory device. However, to exploit all functions, you must analyze the music data in advance on
a PC using the music software [MIXTRAX]. Please refer to
Using MIXTRAX
on page 24 for more information.
Using the Battle mode
Memory
/
USB
/
STEEZ
The Battle mode is a function that plays back tracks that belong to a genre for practicing dance battles. The tracks will be played back by the configured
duration.
!
There are two battle modes: the Normal Battle mode and the Circle Battle mode.
±
Normal Battle mode
Two dancers (first dancer and second dancer) can take turns and do a Dance Battle within a given time allocated to each.
First, the first dancer will perform to a track from the first Genre, followed by the second dancer, who will perform to the same track. Next, the first
dancer will perform to a track from the second Genre, followed by the second dancer, who will perform to the same track.
In this way, the battle will be repeated by the configured number of times, in which the first and second dancers will perform.
Configure the following before starting a battle.
!
Genre
Select one each for Genre 1 and Genre 2 from:
Free
(All genre) /
Break
/
Lock
/
Pop
/
Hip Hop
/
House
/
Dance1
/
Dance2
/
New 5
*. When a
battle is played back, tracks will be selected randomly from the selected Genre.
* The
New 5
can only be selected when connected to STEEZ PORTABLE.
!
Move time
Select the duration of the performance for each dancer: 30 sec / 45 sec / 60 sec / 75 sec / 90 sec.
!
Number of rounds
Select from the following: 1 / 2 / 3 / 4 / 5 / 6 / Unlimited.
(One round is equivalent to one dance performed by both the first and second dancers).
<Example> Move time: 30 seconds, Number of rounds: 3
Round 1
Round 2
Round 3
Start
Finish
5 sec
1st dancer
30 sec
2nd dancer
30 sec
2nd dancer
30 sec
2nd dancer
30 sec
1st dancer
30 sec
1st dancer
30 sec
End advance notice sound
(10 sec before end)
End notice sound
Genre 1 song: 60 sec
(plus 5 sec before start)
Genre 2 song: 60 sec
Genre 1 song: 60 sec
!
There is a five-second countdown (for preparation) before the battle begins (the track for Round 1 will start playing back).
!
When the battle is finished, a voice will playback announcing the completion of the battle (randomly selected from multiple voices).
!
A time call announcing the remaining 10 seconds of each MOVE and another declaring the completion of the battle will be played back.
±
Circle Battle mode
A battle will be played back by selecting only the Genre and the total time.
This is suitable when you do not want to allocate a set time for each dancer, and for battles in which multiple dancers take turns and improvise during
the entire duration of the battle.
Configure the following before starting a battle.
!
Genre
Select from:
Free
(All genre) /
Break
/
Lock
/
Pop
/
Hip Hop
/
House
/
Dance1
/
Dance2
/
New 5
*. When a battle is played back, tracks will be
selected randomly from the selected Genre.
* The
New 5
can only be selected when connected to STEEZ PORTABLE.
!
Total battle time
Select from: 3 min / 4 min / 5 min / 6 min / 7 min / 8 min / 9 min / 10 min / 15 min / 20 min / 25 min / 30 min / 35 min / 40 min / 45 min / 50 min / 55
min / 60 min.
....
Dancer A
A selected genre song will be played back during the total time selected
Dancers switch between each other in a random timing
End advance notice sound
(10 sec before end)
End advance notice sound
(1 min before end)
End notice sound
Dancer B
Dancer D
Dancer C
Start
Start
Finish
Finish
Start
Finish
Start
Finish Start
Finish
5 sec